First impressions after the ‘Peek Performance’ Apple event

Tech Life

Sometimes Apple’s one-hour recorded events feel a bit like compressed archives, with lots of stuff to unpack. And several past events over the last few years have always contained some controversial element that made me write paragraphs and paragraphs of ranting criticism (the terrible keyboards that plagued Mac laptops for four years; the first appearance of a notch with the iPhone X, the unnecessarily thin design of the M1 24-inch iMac, the second appearance of a notch but this time on the new 14- and 16-inch MacBook Pros, etc.). But this ‘Peek Performance’ event was the first in a long time where I felt there was nothing ‘wrong’ or controversial — for me, at least.

Apple TV+

I’m sure there are going to be great films and series in there. That all-encompassing trailer montage was so packed it ended up not telling me anything or piquing my interest particularly (save maybe for Macbeth). And when you mention sports, especially baseball, I just tune out. Sorry, baseball fans, nothing personal.

The third-generation iPhone SE

Awarded the title of The Meh Phone basically by all tech YouTubers, this is actually my favourite iPhone at the moment. The design is still the same as the second-generation iPhone SE and as the older iPhone 8, and I frankly don’t get the hate. This is not the iPhone line where Apple is innovative. This is the iPhone line where Apple is price competitive. And where Apple still pleases people who love the smaller size and the conservative design. Like yours truly.

I’m still using an iPhone 8 as my main phone, and in 2020 I was very close to get a second-generation iPhone SE, but it still felt too early to upgrade, and even today the iPhone 8 is plenty for my needs. If you don’t rely on an iPhone for your photography, and just use it for taking quick snaps, then you wonder hard why you should invest so much money on a flagship iPhone whose camera array and video/photo features are essentially what makes it a flagship.

I very much appreciate that Apple is still using the design of the iPhone 8 for the SE line. I don’t care for FaceID and much prefer TouchID for authentication, and I very much enjoy an iPhone without a notch. So, since it now has an A15 Bionic chip, 5G connectivity, a better camera, a slightly better battery, and will be supported for many years, it’s extremely likely that the iPhone SE 3 will be my next phone. 

The speed-bumped iPad Air

The new iPad Air is essentially the same as the previous iPad Air, but it’s now equipped with an M1 chip, just like the more expensive iPad Pro. If you’re in the market for an iPad right now, then it’s hard not to consider this new fifth-generation iPad Air. It’s still $599 in its base configuration (64 GB of storage, Wi-Fi only), while the base 11-inch iPad Pro (128 GB, Wi-Fi only) is $799. And as I’m reading the feature comparison between these two devices on Apple’s site, there are only a handful of features the iPad Air lacks compared to the Pro:

  • It only has one back camera module, and the front camera lacks TrueDepth technology
  • It doesn’t have ProMotion
  • Its 5G connectivity doesn’t support mmWave
  • It’s only available in two storage capacities, 64 and 256 GB
  • Maximum brightness is 500 nits (versus the 600 of the iPad Pro)
  • It’s only available with 8 GB of RAM (no 16 GB RAM option)
  • It doesn’t feature ‘Audio zoom’ (whatever that is) and Stereo recording
  • Its USB‑C connector doesn’t support Thunderbolt/USB 4
  • Its front camera neither supports Portrait mode with advanced bokeh and Depth Control, nor Portrait Lighting
  • It doesn’t feature FaceID (has TouchID instead)
  • It has two speakers versus the four speakers in the iPad Pro

It looks like a long list at first glance, but I’m sure many people will be fine with the iPad Air’s camera system, its ‘simple’ USB‑C connector, and its 8 GB of RAM.

Above I said that this iPad Air, when compared with the iPad Pro, is a good deal right now, because if you look at the game Apple is playing with chips, devices, and performance, it’s clear that when the company introduces the next-generation iPad Pro it will feature an even faster processor.

But still, as I wrote on Twitter, I wonder what they’re going to do with the next iPad Pro. An even faster chip? Do we need even faster iPads for what they do? Then I added: I’m waiting for the moment where you’ll go to an Apple Store, choose a chip, then the shape of the device you want the chip in. Because the shape will be the only differentiating thing. I was being a little hyperbolic here, but the fact is that Apple chips across their iOS and Mac lineups are delivering a degree of speed and performance which is very rapidly reaching a point where it can only be measured and differentiated using specific benchmark tools. In sci-fi terminology, it’s like being on a ship that is always travelling at faster-than-light velocity.

And just as I was mulling over these thoughts, Apple introduced the new M1 Ultra chip, which is essentially two M1 Pro Max SoCs fused together. Just going over its specifications, the projected performance is basically unfathomable. In everyday use, you essentially interact with a computing environment where everything is instant.

But this is the hardware side. On the software side, we have the current iterations of iOS and Mac OS. And frankly, iPadOS doesn’t even know where to begin harnessing that sheer hardware power. Many videographers could easily edit their stuff just using an iPad Pro or even this new iPad Air… but there is no Final Cut Pro for iPadOS. You’re stuck with iMovie. It’s a bit like having a PlayStation 5 where you can basically play only Pong and other old Atari 2600 games. 

At least nobody on stage said that annoying phrase Apple executives have often recycled, that goes like, We can’t wait to see what you’ll create with this device. Because by now the retort — from developers and users alike — comes easily: We could do a lot more stuff if you were less capricious with your App Store rejections…

The Mac Studio

I didn’t really heed rumours of a new desktop Mac that wasn’t the iMac or the Mac mini, perhaps because rumours of such a Mac have been spreading for several years and nothing had materialised. If I hadn’t seen a last-minute news article hinting at this new Mac with the working name ‘Mac Studio’, the reveal yesterday would have really caught me by surprise.

But hey, it’s here, it materialised. Like Marques Brownlee, I too was wondering if we should consider the Mac Studio a ‘mini Mac Pro’ or a ‘Pro Mac mini’, but since John Ternus (Apple’s Senior VP of Hardware Engineering) at the very end of his segment hinted that there’s still one Mac — a new Mac Pro — before the Apple Silicon transition is complete, I guess that that means the Mac Studio is indeed a Pro Mac mini.

I like everything about the Mac Studio, from its form factor to the abundance of ports (including two USB‑A ports!), from its performance to its price — yes, even the higher-tier configuration starting at $3,999 seems a good value considering the beyond-astounding performance afforded by the new M1 Ultra chip. 

Like what I was saying about the iPhone 8 earlier, my current Mac setup is still serving my needs quite well, and for now there’s nothing that’s pressing me for an upgrade. My desktop Mac is a 2017 21.5‑inch 4K iMac, and when I’m out and about I’ll either take my 2015 13-inch retina MacBook Pro or the 2013 11-inch MacBook Air. The Mac Studio is absolutely overkill for my needs and workflows, for which the current M1 Mac mini or 24-inch iMac would probably suffice. But since I don’t upgrade Macs frequently, when I do I tend to look for a machine with a certain amount of future-proofing, so that it can last me many years. Given its specifications, the Mac Studio is the perfect candidate, even in its entry-level configuration. And when the need for an Apple Silicon Mac laptop arises down the road, I can always get a second-hand M1 MacBook Air.

But back to what John Ternus said:

And they [the Mac Studio and Studio Display] join the rest of our incredible Mac lineup with Apple Silicon, making our transition nearly complete, with just one more product to go — Mac Pro. But that is for another day. 

This made me wonder. If the only Mac left to complete the architecture transition is the Mac Pro, what about the 27-inch iMac/iMac Pro? 

On the one hand, if Apple sees the Mac Studio + the 27-inch Studio Display as the natural replacement for what were the 27-inch iMac and the 27-inch iMac Pro, then it’s kind of weird that the M1 iMac is referred to as the 24-inch iMac. It could be to still differentiate it from the previous 21.5- and 27-inch Intel models, but all these iMacs, including the iMac Pro, are unavailable for purchase on Apple’s website. Concretely, the 24-inch iMac is the only iMac you can buy today.

On the other hand, it could be safe to assume that Apple may consider a 27-inch Apple Silicon iMac as a variant of the 24-inch. Since I believe that with the M1 24-inch iMac they’ve painted themselves into yet another corner, design-wise, I’m starting to think that yes, a new 27-inch iMac might appear, but it won’t be an iMac Pro replacement. The Mac Studio is the iMac Pro replacement. The 27-inch iMac that might appear will essentially be a bigger iMac, maybe with a faster ’M’ chip, and that’s it. 

Why did I say that Apple has painted itself into another corner, design-wise? Because when you produce an incredibly thin 24-inch iMac, chances are that a 27-inch variant will have to be equally thin and retain the same form factor and design choices, for consistency. And space inside that 24-inch iMac is at a premium. Sure, a 27-inch chassis is bigger, but not by that much. So the question is: can a new 27-inch iMac offer pro performance and capabilities in a shape as thin as the 24-inch iMac? I’m not sure, especially from a thermal standpoint.

So, to sum up — For now my theory is that yes, we may see a new 27-inch iMac someday, but it won’t be an iMac Pro, just a prosumer, better version of the current M1 24-inch model. The Mac Studio is the new iMac Pro. And its base configuration, with a base configuration of the Studio Display, ends up costing less than what the base iMac Pro cost in 2017.

Studio Display

Putting aside the esoteric beast that is the 2019 Pro Display XDR, the 27-inch 5K Apple Studio Display presented yesterday is the first affordable standalone display Apple has produced since the Thunderbolt Display in 2011, eleven years ago. After the Mac Studio, it was another nice surprise. 

If you want the specs dump, here they are. The details that most stood out for me were the presence of an A13 Bionic chip inside, which allows the display to have a high-quality 12-megapixel ultrawide camera with the Centre Stage feature, a speaker system that supports Spatial Audio, and “Hey Siri”. Another interesting thing is that the Studio Display is equipped with three USB‑C ports and one Thunderbolt 3 port that is capable of charging any connected MacBook and also fast-charge the 14-inch MacBook Pro.

One slightly puzzling detail for me are the stand options. You can order the display with the ‘default’ option of a tilt-adjustable stand, or you can opt for a tilt- and height-adjustable stand, or you can choose not to have a stand and order the Studio Display with just a VESA mount if you plan to use it with a monitor arm.

Now, the tilt- and height-adjustable stand works in a similar way as the stand of the Pro Display XDR, and choosing this option at purchase will increase the price of the Studio Display by $400. I understand that it’s a more complex piece of machinery than the regular tilt-adjustable stand, but if you’re looking for a better and more flexible tilt and height adjustability, a more pragmatic option could be to choose the VESA mount configuration at no additional cost, and hook the Studio Display to a monitor arm. There are decent arms that cost less than $400.

I think that, all in all, this is a good display that importantly fills a void in this space that was being felt by an increasing number of users. Not that the LG UltraFine 5K Display was a bad solution, but it seems that the $300 you pay extra for the Studio Display are well spent, given its features and the integration you have with a first-party product. Its base price of $1,599 doesn’t seem that expensive, and as they were presenting it yesterday I honestly thought the starting price would be more like $1,899.

However, as I was watching Dave Lee’s video about his first impressions of the Mac Studio and Studio Display, he had this to say about the Display in his conclusion:

So, this display is 60 Hz, there’s no ProMotion, it’s not mini-LED, it’s got no HDR, it can’t get super bright like the XDR Display that can hit 1000 nits sustained — 1600 at the top end. This is a 600-nits panel; I don’t know if it can go higher, but that’s the listed [value] 600 nits. And that means no real HDR. And on a creative display — like they’re showing in the marketing materials where they got people making movies on this thing — I felt like they would have gone brighter with this panel. […]

A 60 Hz panel, with no HDR, no FaceID, for $1,600 without even height adjustability… hmmm, that’s steep. 

Given that Dave is a creative who works with video at a professional level, he’s certainly more qualified than I am to make this kind of observation and he may have a point here. Of course Apple had to make some compromises, as it wouldn’t have been possible to have a $1,600 27-inch display with the same characteristics as the Pro Display XDR, and I suspect the Studio Display will be ‘good enough’ for photo/video professionals who don’t need the high-end Pro Display XDR. 

One last thing

It felt a bit strange that Apple didn’t say a word about the war in Ukraine. Maybe it was too late to add a recorded statement, but a mention of their support could have been inserted as an intro or outro slide. Just a thought.

Reactions and feedback on my brief reflection on Mac software stagnation

Software

In general, when I feel I have something to say on a certain subject, I tend to write articles with the goal of being as thorough as I can, at least within the scope I’ve established for the article. This is a habit I’ve formed over time primarily because

  1. Too often I stumble on posts or articles that seem to just share an idea, impression or opinion without elaborating much on it. They’re frustrating reads, because it feels as if the author never wants to commit to the next step — why they think it’s a good idea, where this impression comes from, why their audience should take their opinion on the matter into consideration. A casual example could be a post that goes like, “Apple should implement this feature” and the ultimate reason is because such feature would be handy for how the author uses their Apple products. Tunnel vision galore. When people read my articles, I really want to avoid giving them the impression that, technically speaking, I’m talking out of my ass.
  2. I want to be as clear as possible with regard to the subject I’m elaborating on. If sometimes my tone feels pedantic, it’s because I want people to understand exactly what I mean. I still don’t always succeed, but in some cases it turns out that it’s because some people are just incapable of reading long-form pieces, or are so prejudiced about a topic that they’ll never accept my viewpoint no matter how clearly I explain it.

There are times, however, where I feel that I have enough observations on a subject to write an article but that, past a certain threshold, I can’t be as thorough as I’d like because I’ve hit the ceiling of my knowledge and venturing further would clearly show that I’m out of my depth.

This is what happened with my previous article, A brief reflection on Mac software stagnation, where I could provide a few impressions as a power user and observer, try to explain where those impressions came from, and then stop there, because to venture further without being a developer, without having the technical know-how and perspective of a developer, just felt like a bad idea. Still, I hoped to receive some feedback from developers, so that I could understand whether my impressions were on the right track or not.

The feedback

I noticed some very good reactions and received valuable feedback, which I wanted to share here so that it doesn’t get lost in Twitter’s ephemerality.

1.

Sam Rowlands, a long-time Mac developer, reacted with this short thread on Twitter:

It’s my belief, the App Store has caused irrevocable harm to the Mac software industry. There is ‘sideloading’, but the Mac Media is just a shell of its former self after Apple gutted it, with a bait & switch campaign of affiliate links.

Many indie developers can’t afford the kind of advertising that Apple’s “preferred” developers can. So we’re forced to adopt a Minimize Risk attitude, which reduces indie devs’ incentives to allocate years into building a complex, complete, great Mac application.

Not to mention that [when you] support more than one year macOS version [I think Sam means supporting backwards for more than just the previous year’s Mac OS version], your code ends up littered with minor performance degradation as you need to use this API on this version, that API on that version, and flip the result for version, sometimes these need to done for point releases of the macOS, not just major versions.

All in all, developing for the macOS is not as great as it was 10 years ago, it’s become expensive to maintain a macOS application, which eats into the time an indie can be creative, and eats away at them emotionally.

I believe I’ve watched more indie give up in the last few year, than I’ve met new excited macOS developers, who’re ready to tear up the rule book and bring the Mac back into the spotlight.

I believe Apple needs a CEO upgrade.

Sam also pointed me to three relevant articles he has written on his blog over time:

  • No one downloads, no one sees — Sam told me: “[Here is] where I discuss how I feel the App Store has changed in a way to the detriment of indie developers”.
  • Improving Mac app exposure — “My second article was trying to put a positive spin on it, and list some things that indies could do to help promote their apps”.
  • The Mac App Store in 2022 — “The third article is about the changes I feel Apple could make, which would make the App Store a better environment for indie developers and customers”.

In the first of these articles, among other things, Sam says, While a great many things changed over the next decade, negatively affecting Apple’s indie developer industry, the massive reduction in exposure is a major problem.

This has got me thinking about how I used to discover Mac software before the Mac App Store was launched in January 2011. Essentially, there were four main channels that led to discovery:

  • Word of mouth, both online and offline. It could be a friend’s recommendation, an email from one of my readers, a message in a mailing list, a mention on Twitter, etc.
  • Computer magazines. It could be an in-depth review, a mention within a particular, larger feature (e.g. The best utilities for compressing files), or simply a freeware/shareware included in the magazine’s CD-ROM.
  • Online reviews: in Mac-oriented tech websites (like the digital counterparts of the same computer magazines I used to buy — Macworld, Mac User, MacFormat, etc.) or personal blogs. By the way, there used to be many more blogs and sites specifically dedicated to app reviews, curation, and discovery. I’ll always lament the loss of places like AppStorm and AppShopper. (I’ve linked to archived pages so that you get an idea of what I’m talking about.)
  • Web search: a bit of a last resort, but still useful to discover new applications. If I stumbled onto something interesting and I wanted to know more before risking a download or purchase, I could always perform another search for reviews of such app.

Now here’s what I’m thinking. Given that app discovery is currently still terrible in the Mac App Store (the sheer crappiness of App Store search after more than a decade since its launch never ceases to baffle me); given that App Store exposure is still problematic for a lot of indie developers, for the reasons Sam outlined in his article; and finally, given that at least three of the four ways to discover new apps I’ve listed above are still perfectly valid to discover apps today, I’m really wondering if, for a developer, publishing their app on the Mac App Store is worth all the trouble.

Think about it: as a user, how many useful apps have you discovered only via the Mac App Store? I’m not talking about apps prominently featured on the App Store’s home page, of course, but apps you found by searching or actively browsing the App Store. In my case, I think it was just one. I needed an aspect ratio calculator and I was pressed for time, so I did a quick search in the App Store, found one after a while, it was generally mediocre but did the job I needed it to do at the time. One app in eleven years of the Mac App Store’s existence is just ludicrous. And honestly, it would still be ludicrous if it were five apps, or even ten.

Go read Sam’s articles now — he makes good points I very much agree with.

2.

Another reaction worth pointing out is Maciej’s, who told me on Twitter:

The sad part is that Catalyst and native iOS apps running on macOS aren’t even the largest offenders. That title goes easily to all those who push “apps” written in Electron and similar. Compared to those, Catalyst is marvellous.

There’s also the matter of crappy documentation. I’m not a developer but this has been a recurring theme for years. Introduction of APFS is a great example. Major change with piss-poor support articles. How can you write advanced software with crap like this?

There’s the lack of effort on Apple’s part too. Why would third parties be interested in developing exceptional software when even the OS maker doesn’t seem to be that interested? Music [the app] is a great example here. There are exceptions (iWork) but that’s what they are, exceptions.

[…] The Mac App Store has been a failure and Apple has largely failed on improving it in any meaningful way. Despite the influx of new Mac users the software discovery process seems to be worse than ever. The crap (normal) people get from the App Store is incredible.

There’s also Big Sur: a visual redesign that nobody asked for. And one I think nobody was super-positive about. If I were a small dev who actually cared about this I would have been seriously annoyed.

Here’s how this process looks like for laypeople, who are completely new to the platform:

  • get a Mac;
  • open Mac App Store;
  • type the name of their favorite iPhone app into the search box;
  • get some terrible knock-off version.

When even die-hard Mac companies refuse to put their products in the App Store (or do so and remove them after some time or put a castrated version in MAS) you know something’s seriously broken. And it’s often not even about the money.

I think that (all faults aside) Setapp has done more good in terms of curating and giving easy access to quality Mac software than Apple over the past few years. If I had a new user in front of me I’d rather they sourced their apps from there rather than MAS, less overall crap.

Again, I pretty much agree with everything Maciej points out here. The Music app (at least for how I typically organise and listen to music on my Macs) is so bad for me that Apple has managed to make me feel nostalgic about iTunes. In fact, I still use iTunes to manage my local music library, and I do so on Macs with older versions of Mac OS. For instance, on my PowerPC Macs running Leopard, iTunes 10.6.3 is a rock-solid app. iTunes 9.2.1 on my PowerPC Macs running Tiger is another very good, very stable version.

It’s funny how we always complained that iTunes had become a bloated, mastodontic piece of software, that it simply had too much stuff to manage for its own good, that it needed to be split into several smaller apps to better tackle certain tasks, and we ended up with a series of single-task apps that are just mediocre when taken separately, and still of lesser quality than iTunes when taken collectively.

I also agree with Maciej about Setapp, at least when it comes to app curation. I tend to avoid subscription services, but I’m sure that Setapp’s model and pricing is a really good deal for users and participating developers. I’m not a subscriber simply because, figuratively speaking, it’s a buffet that offers much, much more than I can eat.

3.

I confess I was nervous about how developers could respond to my article. I always triple-check every time I mention technical aspects of software development, because I’m not a developer and I’m afraid of basing an impression or an opinion on something that turns out to be technically wrong or misunderstood on my part.

I was particularly honoured by Tyler Hall, who not only did appreciate my initial article, but took the time to write a response: Half-assed Mac Apps. It’s a really great piece, and I felt that Tyler added the necessary knowledge and insights to pick up my sort-of unfinished reasoning and bring it to completion.

4.

Just as I was finishing this piece, I noticed another reaction on Twitter, by user teknisktsett:

For the English-speaking market, the Mac app market covers most users’ needs in terms of commercial apps like MS Office, Adobe or Affinity apps and other productivity apps, as well as Utilities. What’s missing is catering to the international market.

When was the last time you made a Mac app to serve the needs of users in India, Thailand, Greece or Italy? Just to name a few examples. Not being in US or UK, I’m pretty tired of yet another clone of a US-catered leisure app measuring how many cups or gallons of water I should drink, or how many miles I ran yesterday. Who knows? I measure in metric kilometers, so to make me a user, I need the metric system support.

I care about carefully-designed native apps, but it’s not the only thing to consider: localization (not AI-translated), cultural diff, metric and imperial — and properly native in Cocoa (using Objective‑C or Swift) or SwiftUI.

Localisation is an important point, and I feel especially bad for not having brought it up myself, given that I’m a translator and localisation specialist. In the section Why choosing a professional translator is important on my Services page, I even say, “A translator helps clients expand their audience: multilanguage versions of texts, websites and localised applications can thus reach a broader, international audience, which is always an advantage”. So I absolutely agree on what teknisktsett is saying here. In a sense, staying English-only limits your user base abroad to only those people who know enough English to use your apps. This generally means a demographic that’s largely made of younger people and/or people with higher education.

However, what I’ve noticed in my 10-year experience in localising applications, is that in at least 80% of the cases, only medium-to-big software studios can afford the investment of having their application(s) professionally localised. Most of the times that I’ve reached out to indie developers proposing a collaboration where I could localise their app in Italian or Spanish (which is the second most-spoken language in the US), the reaction I got was always the same — I’d love to, but can’t afford your services. And this is not because my fees are particularly demanding. I think it’s more related to that ’Minimising Risk’ approach Sam Rowlands mentioned when he responded to me on Twitter.

Because while I’m sure that many developers would be thrilled to offer their apps in more languages than English — the potential of extending their user base is undeniably there — investing money on that is still a risk for them because there still exists the issue of poor discoverability and exposure.

Update — About the localisation aspect, Jeff Johnson responded on Twitter:

  1. I can’t provide customer support in anything except English, which makes me wary of localization.
  2. I can’t just localize once and be done. I’m constantly updating my software, web site, and documentation. So it feels like I’d need a permanent translator on staff.

Fair enough, and it further corroborates my experience, that in most cases only medium-to-big software companies can afford the investment of professional localisation.

 

I think that’s it for now. I want to thank all those who have given me valuable feedback on the topic so far, and I’ll definitely be adding other personal thoughts and external contributions in the future. This is a subject that’s particularly close to my heart, because at this stage I think that Mac users — especially power users — do need more than just professional, ultra-fast Macs. Great hardware without great software isn’t enough to make a platform thrive or continue to thrive.

A brief reflection on Mac software stagnation

Software

If you’ve been a Mac user for more than a few years, let me ask you a question: what is the newest application you have installed that turned out to be so useful and well-made it’s now part of your essential tools? An app that really got you excited and happy to be a Mac user? For the sake of argument, let’s leave out games (obviously) and single-purpose little utilities.

In my case, it’s TextBuddy by Tyler Hall — but it’s truly an outlier in an otherwise flat landscape. I was reflecting on this a few days ago as I was looking at the Purchased section of my account in the Mac App Store app.

Purchased Mac apps 2019-2022

First, as you can see, the apps I’ve purchased or downloaded since 2019 are just a handful. Most are single-purpose utilities, social media clients, or Safari extensions. The biggest apps in this short list are Microsoft Word, flickery, and Pixelmator Pro. None of these is a ‘new app’: Word has been around for a long time; I don’t know when flickery first debuted, but the fact that its minimum system requirement is Mac OS X 10.6.6 suggests that the app has been around since Snow Leopard; Pixelmator Pro is the newest of the three, but still, its first version was released in November 2017, more than four years ago.

And while Pixelmator has indeed become part of my essential tools, I tend to use Acorn more often, and Acorn has been around since 2007. By the way, the impact Acorn had on my workflow can’t be overstated, since it was the application that made me move away from Photoshop back then; it’s currently installed on all my Macs, even old machines running Mac OS X 10.4 Tiger.

In other words, if I open my toolbox with all the essential Mac apps I use on a daily basis for everything I do, what I see are old (some very old), tried-and-trusted applications: BBEdit, Transmit, MarsEdit, Acorn, NetNewsWire, Reeder, Notational Velocity/nvALT, Graphic Converter, Aperture (yes, still using it under Mac OS 10.13 High Sierra), The Unarchiver, Skim (a solid PDF viewer that’s been around since 2007), VLC, Apple’s Image Capture (still the fastest for importing images from an iOS device), xScope, Find Any File, SuperDuper!, AppZapper, f.lux, iA Writer, iStat Menus…

This may be a completely subjective observation, but I’ve been feeling a certain stagnation in Mac software these past few years. There are always exceptions and things I’ve missed, sure, but it seems to me that the landscape appears to be more tired than vibrant. More broadly — and this is an image I’ve already used in the past — the Mac as a platform appears trapped in inertia instead of progressing; it feels as if the Mac software train has reached its final destination, and everyone is just building over and around the terminal station.

Ideally, at this point in my article I should start the next paragraph with The reasons for this perceived stagnation are — followed by a bullet list. But I don’t feel it’s so clear-cut.

There are factors that should be considered when observing the current state of Mac software, factors we could use to paint a picture that is necessarily imperfect and speculative.

The first factor to consider is the iOS platform. Historically it has had a considerable impact on Mac software development, starting within Apple itself. It’s no mystery that Mac OS X 10.5 Leopard took so long to be released because Apple internally turned most of its resources to the development of the iPhone and its operating system. When iPhone OS opened to third-party developers in 2008, many third-party Mac developers similarly started concentrating their efforts to come up with fun and useful iOS apps to add to their catalogue.

Did this slow down Mac software innovation? I’m not sure. Certainly not at first. The 2008–2010 years were a period in which iOS meant iPhone and iPod touch. And as revolutionary as the iPhone has been, in its first years it was still perceived as an ancillary device, with the Mac still at the centre of that Jobs-defined ‘digital hub’. But things started to change, again, with the introduction of the iPad in 2010. While many iPhone/iPod touch apps initially had a ‘Dashboard widget’ feel to them, the iPad’s biggest canvas allowed for more Mac-like applications.

During the golden era of iOS — both on iPhone and iPad — it was understandable that they would become the priority for any Apple developer, especially for new developers, since iOS looked more appealing to develop for, both from a financial and technical standpoint.

Then there’s Apple’s agenda to consider. Remember when Mac OS 10.14 Mojave was previewed at WWDC 2018? Craig Federighi (Apple senior VP of software engineering) said that some iOS apps for iPhone and iPad would also work in Mac OS, then he emphatically added: “Are you merging iOS and Mac OS? I’d like to take a moment to briefly address this question”, and this slide appeared behind him:

Merging iOS and Mac OS? - No.

No, of course not,” he continued. “We love the Mac, and we love Mac OS, because it’s explicitly created for the unique characteristics of Mac hardware”.

The problem is that, while it’s true that iOS and Mac OS have remained two separate operating systems, Apple has been really pushing to have them both work in the same way when it comes to their underpinnings.

Let’s take a little step back and try to explain this as simply as possible, mashing together a few lines taken here and there from Wikipedia.

Cocoa is Apple’s native object-oriented application programming interface (API) for its desktop operating system macOS. Cocoa consists of the Foundation Kit, Application Kit, and Core Data frameworks, […] and the libraries and frameworks included by those, such as the C standard library and the Objective‑C runtime.

For end users, Cocoa applications are those written using the Cocoa programming environment. Such applications usually have a familiar look and feel, since the Cocoa programming environment provides a lot of common UI elements (such as buttons, scroll bars, etc.), and automates many aspects of an application to comply with Apple’s human interface guidelines.

For iOS, iPadOS, tvOS, and watchOS, a similar API exists, named Cocoa Touch, which includes gesture recognition, animation, and a different set of graphical control elements. It is used in applications for Apple devices such as the iPhone, the iPod Touch, the iPad, the Apple TV, and the Apple Watch.

One important framework of Cocoa Touch is called UIKit, which derives from the Mac’s Cocoa framework Application Kit, or AppKit. When Mojave was previewed at WWDC 2018, Federighi said that four new apps would be included in Mojave — Home, Voice Memos, Stocks, and News — and that these apps were ports of their iOS counterparts. Such porting was made easier because Apple was incorporating iOS frameworks into Mac OS.

AppKit and UIKit

Such ‘hybrid’ apps, containing both the (Mac) AppKit and (iOS) UIKit frameworks took the name of Catalyst apps. The base concept appears to be practical and developer-friendly: let’s remove the friction of having to deal with platform-specific frameworks, and let’s just have a system where you can effectively build universal apps that can run on iPhone, iPad, and the Mac with little effort. The problem of many such apps, especially those built with too little effort, is that they appear and behave in a way that doesn’t feel very Mac-like, with UI elements that clearly are just cut & pasted from iOS and poorly adapted to offer a good, usable, consistent experience under Mac OS.

Now it’s 2022, more than three years after Mojave and the first Catalyst apps appeared, and while Apple and others have released a few decent Catalyst apps so far, this software transition isn’t going so smoothly. Nick Heer has summed up the situation very aptly and concisely in a recent commentary piece on his blog:

Right now, it feels a little bit like the three main MacOS app frameworks are floating in unanchored space: AppKit is not the future, Catalyst is not ready to replace it, and using SwiftUI remains a long way off for big, complicated apps.

Remember when I was pointing out that iPads were becoming incredibly powerful machines but with an OS that wasn’t capable of taking full advantage of that amazing hardware? Apple has managed to put the Mac in a similar position, in my opinion. The new 14-inch and 16-inch M1 Pro/Max MacBook Pros are brutally performant and energy-efficient machines, but with an operating system that instead of aging well has been rendered immature by too many haphazard plastic surgeries. We have once again Mac ’pro’ hardware, but in the meantime the Mac as a device has been effectively demoted and removed from the centre of the digital hub. Now it’s just a device. Conceptually and from a software standpoint, now there’s the iPhone, the big iPhone (iPad), and that other desktop/laptop device that’s kind of a big iPad but without touch (the Mac).

So, back to what Federighi said in 2018 — “We love the Mac, and we love Mac OS, because it’s explicitly created for the unique characteristics of Mac hardware” — I called bullshit then, and I call bullshit now. An operating system (and relative first- or third-party applications) that really embraces the potential and the characteristics of the specific hardware it runs on needs to be built on an equally specific set of frameworks, and does not need to be contaminated by frameworks and paradigms from an operating system that historically is a simplified derivation of Mac OS X itself. It’s like manufacturing a car with the same manufacturing tools and processes of a model car. (Not my best analogy, but you get the idea).

Or, if maintaining a separate set of frameworks is too cumbersome for everybody, at least Apple should commit to improving this unified set of tools — by making it at least more complete, more versatile, and more clearly documented — in order for developers to create good applications that feel at home and UI-consistent whether they’re used on an older iPhone 8 or on an M1 24-inch iMac. The current stagnation of Mac software, I think, boils down to developers who now find themselves with having to decide which path to take, when all paths are unclear, incomplete, or awkward to follow through.

As a Mac power user and observer, I’m not optimistic. I’m not saying we won’t see great Mac apps in the future, don’t get me wrong. But I have the feeling that they’ll be the notable exception in a software landscape that will share all the worst traits of iOS — an overabundance of mediocre-to-crappy apps, the same race to the subscription model, the lack of very sophisticated software applications that can tackle more than a handful of tasks. All this on increasingly powerful Macs that could run an entire power plant alone… if only they had the right software.

 

A brief reflection on Mac software stagnation was first published by Riccardo Mori on Morrick.me on 24 February 2022.

This is my next main browser: a review of Orion

Software

Introduction

Back in late March 2021, among the many feedback emails I was still receiving after the little Mac OS X Snow Leopard retrospective I had published in February, I received a message from Vladimir Prelovac, asking me if I wanted to try Orion, a new browser for Mac his company Kagi was working on, and if I wanted to share my observations and criticism with him.

Full disclosure here: Since March 2021 I’ve been an Orion beta tester and I was also asked to provide feedback and insights on user interface-related matters. I have nonetheless approached writing this review by trying to be as unbiased as possible. Whether you think I’ve succeeded or not, I invite you to try Orion and judge for yourselves.

I’ve always loved trying browsers out, because I’ve always been curious to see how developers would approach such type of software tool which is fundamentally designed to accomplish a ‘simple’ task — browsing the Web. The fun part with indie-developed browsers has always been to see how developers would decide the browser’s structure. Which features they would give precedence to. Which feature they would elevate as the defining characteristic of the browser. And which features they would either put in the background or eliminate entirely as part of the specific approach they intended for their browser.

The Shiira Project back in 2004 released a WebKit-based open source browser called Shiira. From its Wikipedia page:

Since the browser was developed with Safari in mind, the main characteristics of the two browsers are similar. For example, Shiira employs private browsing options so that history and cookies are not recorded when activated. However, the search engines search field on the toolbar includes many search engines. Shiira also uses Cocoa programming to provide users with a customizable drawer extending from the left or right of the window. The drawer includes bookmarks, history, downloads, and an RSS reader. In version 2.0, the sidebar was replaced by a series of palettes opened and closed from the main window toolbar. Shiira natively supports in-browser PDF viewing.

Shiira was perhaps the first indie attempt to bring new UI ideas to the browser, and I liked the idea of that side drawer. If I remember well, it was also used for browser tab management, and you could actually see thumbnails of the other pages you had opened. Another browser that implemented tabbed browsing using a side drawer at about the same time as Shiira was OmniWeb in its version 5.0, released in August 2004. (OmniWeb’s historical importance can’t be overlooked, of course, but at this point in the timeline its development was starting to slow down).

The Barbarian Group in 2008 created a WebKit-based browser called Plainview whose defining characteristic was its being a truly full-screen browser, and, since it was a full-screen browser, they also devised a Presentation mode so that, say, a Web developer could showcase a few websites they built by essentially bookmark them and show them one by one like in a sort of slideshow.

Another experimental browser that appeared in 2008 was Stainless, by Danny Espinoza. Its defining feature was stated right in its tagline: A multi-process browser for OS X inspired by Google Chrome. In the final version of the browser’s official website when the developer announced he couldn’t keep developing Stainless and released its source code (circa 2013), you can read what made Stainless a very interesting browser:

Stainless started out as a technology demo to showcase my own multi-processing architecture in response to Google Chrome (Stainless 0.1 was released three weeks after Google released Chrome for Windows). Sensing an opportunity and inspired by a growing fanbase, I decided to craft Stainless into a full-fledged browser and work on features that I hadn’t seen before in other browsers.

A prime example is parallel sessions, which allow you to log into a site using different credentials in separate tabs at the same time. This new technology is woven throughout Stainless, from the private cookie storage system, to session-aware bookmarks that remember the session in which they were saved. I still believe this is a true browser innovation (and I’d love to see this implemented in Chrome).

I was a fan of Stainless. It was a rather bare-bones browser, but I really took advantage of its parallel sessions feature which, for example, allowed me to log into two (or more) different Gmail accounts at the same time, by keeping each login in its own tab.

Around 2014 a group of developers released Breach, “a new modular browser written entirely in JavaScript”. This was clearly a more geeky project, but the modularity concept intrigued me. As you can read in the archived site homepage for Breach, “Everything in the browser is a module, a web-app running in its own process. Construct your own browsing experience by selecting the right modules for you.” I only spent a limited time trying out Breach back then, but I was generally impressed by how lightweight and fast it felt.

These are just a few examples. Over time, many other experimental indie browsers have come and gone, but these are perhaps the ones I’ve used the most and that made me look beyond the official browsers built by larger tech companies.

Back to Orion

The Orion project is decidedly more ambitious. In a previous version of the browser’s website FAQ Page, the first question was “What is Orion’s goal?” and the answer was We want Orion to be the best browser for Apple devices. It sounds bold but, after using Orion for several months, and seeing it grow and mature update after update, I think Orion is on its way to fulfil that goal.

Orion’s approach is utilitarian. It doesn’t want to win users with a fancy UI or quirky æsthetics to appear ‘different’. Its user interface is not that different from Safari. Its design philosophy has to do with how the browser works, not how it looks. And today a browser should be fast (in a Web that’s getting progressively bloated and dragged down by intrusive, resource-consuming scripts), privacy conscious, and adhering to the web’s standards. And that’s what Orion is and does.

This, at first sight, sounds simplistic and unassuming. On paper, all major browsers are like that. What makes Orion noteworthy? Several things you only notice by actually using it.

It’s fast

Like, really fast. On my Mac, it feels perceptibly faster than Safari. It feels lighter, less encumbered, more responsive. In Safari, when I type an URL and then press Enter to load the website, there’s often a small but noticeable delay before Safari actually starts loading the website. With Orion the loading starts immediately. I’ve tested Orion on an Intel MacBook Pro, so perhaps the difference in performance between Orion and Safari is more nuanced on faster, Apple Silicon Macs. On this MacBook Pro I also have Brave and Firefox, and Orion is faster than those as well, in case you were wondering.

It’s energy-efficient

Speed is important, but of course it’s not everything. Orion is also a very energy-efficient browser. It’s certainly less memory-hungry than Chrome, Brave or Firefox, plus it has a Low Power Mode that really works and really saves battery life. The MacBook Pro I’m using as a test machine has an old battery with a lot of cycles (the Battery status is ‘Service recommended’), so, with medium-to-heavy use the MacBook never lasts more than 3 hours.

When its battery is running low (say, around 20%), I close all non-essential apps and keep Orion as the sole open browser. On more than one occasion I noticed how the MacBook’s battery took more time to discharge to the point where you get the warning to connect the Mac to a power source, or else it’ll go to sleep. In short, thanks to Orion I’ve managed to squeeze almost half an hour more out of a session on a single charge. And this with an old battery, imagine on better-performing machines.

It’s extremely respectful of your privacy

Read the privacy-related FAQ on Orion’s FAQ Page, because it really explains everything you need to know about Orion’s privacy features. I can simply confirm, by personal experience, that it does what it says on the tin. The very short version is: it’s at the very least as privacy-minded as Safari (same underlying technologies), and more.

One aspect worth mentioning is that Orion is, by default, a zero-telemetry application. You may have read this in the FAQ page, but what does it mean? In hopefully simple words, telemetry is the automated process of recording and transmission of data from one site to another that is capable of monitoring and analysing such data. One example could be a weather station, collecting information via an array of sensors, and transmitting such data to a meteorological institute to be processed, analysed, and archived.

When it comes to software, an application can collect a series of data about the machine it is installed on and the way the application is being utilised (how frequently, what kind of settings and preferences are selected, etc.). Subsequently, the application sends the data elsewhere, typically back to who developed it (hence the expression “to phone home”), so that they can analyse the behaviour of the user base when engaging with the app.

In theory this may not entirely be a bad thing, as a developer could use this data to improve their application, for example. But as it’s pointed out on Orion’s FAQ page, Most browsers regularly send dozens or even hundreds of requests. Each request poses a security risk, no matter what information it sends, by potentially exposing your IP address and your browser fingerprint. Telemetry can also inadvertently leak personally identifiable information or corporate intelligence.

Therefore, the fact that Orion does not have built-in telemetry means that the browser does not collect any kind of data about its users that could potentially expose them. Then how can Orion’s developers direct its development, how can they make Orion better if they don’t receive any usage data? Vladimir Prelovac gave me a simple answer via email:

[Orion’s development is] directed by user feedback and nothing else. People share with us an incredible amount of information, more valuable than any telemetry could tell us.

Orion supports both Chrome and Firefox extensions

This is because Orion natively supports the Web Extensions API. I think it’s a rather impressive goal and it’s unquestionably a very powerful feature. A lot of people are hesitant to stop using Chrome because, as they say, they don’t want to lose access to certain functionalities tied to some of their favourite extensions. But knowing that Orion supports them, they could potentially make the switch. And that would be great, since Orion consumes much fewer resources than Chrome, and it’s certainly more privacy-focused. At the time of writing, Orion’s extensions support is not yet 100%, but it’s getting there. I’m not a heavy extensions user, typically, but I’ve tried some of the most popular and they seemed to work just fine.

I like how extensions are managed. It’s all quite straightforward. I like that there’s a quick way to find and install the most popular. The first extension I usually look to install on any browser I use is uBlock Origin. In Orion, I went to Tools → Extensions → Manage, clicked on Add Extension, then Popular Extensions, and there it was. (At the time of writing, the other popular extensions offered in this panel are Dark Reader, Bypass Paywalls Clean, 1Password, Bitwarden, Grammarly, and Honey). You also have the additional option of allowing the extensions on all websites, allowing them for one day, or having the browser ask for each website.

Some personal favourites

  • The Tools menu contains a couple of features I really love. Edit Text on Page is very useful to me as a translator. Sometimes I get assignments like translating a block of text that is positioned in a certain way on a website. And the translated text often needs to fit in the same space (give or take a line or two) as the original. Being able to easily edit the text on a webpage, I can preview how my translation will look directly on the page. Take Screenshot of the Entire Page is something I’ve wanted in a browser since finding this feature in an old app called LittleSnapper. To me, it’s quite useful, especially when I’m exploring archived sites in the Internet Archive’s WayBack Machine. (LittleSnapper also let you edit text on page directly, by the way).
  • The use of a separate panel to manage Bookmarks and Extensions, to see the History and the saved passwords, is another welcome feature in my book. I’ve always disliked how Safari handles History. When in Safari you select History → Show all History, it loads the History in the same tab you’re viewing — it’s annoying, because more often than not, when you’re finished examining the History, you close the tab, and with it the site you had open before loading the History. The separate panel on Orion is a much tidier solution.
  • Focus Mode is nice. When you need to read a long-form article, for example, and you don’t want anything in your way, you select View → Focus Mode, and both the Address bar and the Tab bar disappear. (By the way, whether you’re in Focus Mode or not, if you put Orion in full-screen mode, the whole application chrome goes away, leaving you with just the webpage contents. If you prefer to keep seeing the toolbar in full-screen mode, like it happens in Safari, you can tell Orion by ticking the Always show toolbar in full screen option in Orion → Preferences → Appearance).
  • Vertical Tabs is another interesting option. If one is browsing on a particularly big screen (say, on iMacs, or Mac laptops with a bigger external display attached), I can see the appeal of having tabs stacked within a sidebar on the left. But even on a laptop the feature can be useful. When selecting View → Toggle Vertical Tabs, Orion defaults to showing just the website favicons on a sidebar that slides from the left and can be extended to progressively reveal each website’s title. For many users, favicons are so distinctive that are enough to make a site recognisable, therefore using vertical tabs minimised this way ends up being both a vertical and horizontal space saver, in my opinion.
  • I like the fact that Orion doesn’t have a default search engine. Instead, the first time you click on the address bar after installation, the browser prompts you to set (or not) the default search engine of your choice.

iOS and iPadOS, too

Another exciting thing is that Orion is also being developed for iOS/iPadOS. My review has focused exclusively on the Mac side of things because when it comes to browsers, Mac OS still offers a more versatile environment than iOS. But even at this stage, Orion for iOS already has unique features, like the ability to support web extensions, something other browsers don’t have. Orion for iOS is still in beta, so this kind of support is still at a preliminary stage at the time of writing, but this is undoubtedly excellent news.

Closing thoughts

Would I recommend Orion? Without a doubt. I was positively impressed right from the start. When I first launched Orion back in March 2021, the first reaction was that it felt a bit bare-bones and with a very ‘Safari lite’ look and feel. But its speed and stability were astounding for a beta. And Orion has been getting better and maturing at a staggering pace. This is not a passion project from a single developer who updates it intermittently, and ends up abandoning it for lack of resources, increased inertia, loss of interest. This is a solid piece of software that’s being developed by a company of competent people who have an ambitious goal — to make the best browser for Apple devices — and a business plan.

If you’re wondering “how will Orion make money?” there is, again, an answer to this exact question on the FAQ page: Our Pro version will allow users to support Orion’s development. Will it generate revenue? That’s up to you. Regardless, all funding for Orion will come from its users rather than ads, tracking, data monetization or any other indirect way. […] We believe this project will deliver an experience that its users value enough to support. We believe that enough to promise that we’ll never resort to ads or other such funding methods.

On a personal level, Orion is certainly going to be my next default browser on every Mac that can run it (it currently supports Mac OS 10.14 and higher, but there are plans to make it work on Mac OS 10.13 too). And it couldn’t have come at a more serendipitous moment. Apple’s recent tendency to experiment with software design and Mac user interface in a way that seems increasingly forgetful of good design and usability practices has got me worried and disappointed. The butchering of Safari 15’s design and user interface was averted and reverted at the last minute, but who knows what Apple will pull next.

The existence of Orion, in this regard, is a relief. I can forget about the next Safari entirely and make Orion my primary browser — it looks and feels like the ‘good old’ Safari, and adds more interesting and useful features on top of it. The fact that Orion is designed to prioritise being a powerful tool to navigate today’s Web, rather than being a cool app with an ‘opinionated’ UI, is truly refreshing to me, because it’s exactly what I expect from a Web browser in this day and age.

And I suspect Orion will attract a lot of users who share my perspective — people disappointed in Apple’s software quality and UI design direction; people who love their extensions but maybe don’t love Chrome or Firefox as much; people who love to browse this bloated, ad- and tracker-ridden Web unhampered and with as much privacy as possible. With a browser made by a company that’s quite transparent about its intentions and goals — to be on the user’s side and give users the best possible tool for the job. It reminds me of Apple, a few years back.

 

This is my next main browser: a review of Orion was first published by Riccardo Mori on Morrick.me on 8 February 2022.

People and resources added to my reading list in 2021

Tech Life

Since 2013, come January, I’ve written a recap of the most notable discoveries and additions to my bookmarks and feeds made during the previous year. I’ve also taken the opportunity to talk a bit about what kind of stuff interests me, what’s worth checking on a daily basis, what kind of content annoys me and puts me off, and I’ve also talked about my RSS feeds management. Last year I even added a new section on fun and useful online tools I’ve encountered while browsing the Web or via other people’s suggestions and recommendations.

This year I’ve managed to catch January by the tail, as this month has truly slipped away, what with the general increase of work assignments and personal stuff going on behind the scenes. But here we are, on the last day of January, still honouring the tradition.

As I wrote in January 2020 and January 2021, for the past five years the influx of new, consistently interesting resources to read has been dwindling. And at the same time I’ve noticed previously added people/resources become unfocused and less interesting, with edge cases getting so annoying that I removed them from my feeds or daily reads. When I mention this disappointing trend, usually someone appears in my email inbox telling me that it’s not true, that there’s plenty of great stuff out there, and so forth. I don’t doubt it, but when I talk about the problem of finding resources worth reading and adding to the pool I routinely check, it’s always from a personal standpoint. It’s about what I find and what I stumble upon. And I’m pretty sure that the most impactful factor influencing the disappointing trend I’ve mentioned is having less and less time to dedicate to actively search for new people and resources, and then having less and less time to catch up with everything I put in my RSS feeds.

Blogs: the Cinderella of current media

Again, this is a subjective impression and observation, not a scientifically verified phenomenon, but from where I stand I’m noticing a decrease in the use of blogs as means of personal expression and exposition. On the one hand you have video, whose increase in popularity over the past years has been quite remarkable. On the other hand, the written word is increasingly used in shorter-form capacity. Brief articles, often with little to no substance, often badly written. And then of course ‘micro-blogging’, which for me is a staggering euphemism that makes 280-character-long updates sound better than what they actually are.

Blogs and long-form pieces are increasingly perceived almost as ineffective solutions to explain something or make a point. They’re perceived as the most laborious way a creator/author could choose. When it comes to production, they’ve perceived as time-consuming and slow. When it comes to audience engagement, they’ve perceived as ineffective and requiring too much attention on the part of readers whose attention span has been sorely and steadily diminishing.

But aren’t YouTube videos and video essays (the video counterpart of a long-form written piece) longer to write, shoot, edit and publish? Without doubt, but the final product is perceived as being more rewarding and impactful when it comes to engaging an audience. And if it is indeed well-produced, this is true. There are many narrative devices a YouTube creator can employ to make their point and keep the viewers interested. The video format also has an immediacy and can have a visual impact potent enough to hook viewers from the very start. Video can also put on the foreground subtle elements that add to the general effectiveness, like the creator’s charisma — the way they move, talk, be on video, which sometimes for certain viewers almost becomes more important than what’s being said in the video itself. We tend to trust or at least be more sympathetic towards cool people on video.

Mind you, you can achieve similar results with the written word, it’s not impossible — it’s harder and, at least with long-form content, requires excellent writing skills. Using the written word in shorter formats can be effective at transmitting someone’s quirks, personality, and charisma. It has a different kind of immediacy and it’s something you notice over time: I’ve stumbled on a lot of people on Twitter who have a staggering number of followers and they basically tweet witty remarks, jokes, memes, and little else. If you take a few of their tweets out of context you’ll certainly be wondering why on earth this person has 85,000 followers; but when you zoom out and consider their timeline in progression, you start noticing their personality and — whether you like it or not — you understand why many could find these people’s shitposting relatable.

Tech blogs

Back to blogs, my experience in 2021 has again reinforced the impression that they’re an endangered species. Good tech-oriented blogs in particular. What I find less and less frequently are good tech blogs with meaningful, long-form commentary. Not tech sites or portals, but personal blogs. The kind of content I generally stumble on can be categorised as follows:

  • Blogs with brief, ‘linked-list’ entries where the author quotes someone else or a piece of news, then adds a couple of sentences in response. Sometimes they even leave the quote without comment, a tacit sign of agreement with what or whom is quoted.
  • Blogs with infrequent and very technical posts, whose author is evidently a software developer/engineer, and whose content is evidently directed to an audience of peers, not laypeople.
  • Blogs with infrequent and practical content, like tips tricks tutorials. Useful stuff, no doubt, but everything often feels sterile, and in certain cases the posts read as if they were either AI-generated, or copied from sources in other languages and pasted after a hasty machine translation.
  • The occasional long-form tech article that is informative and well-written, but it’s published on an external site like Medium, which makes things more impersonal. You can of course start following the article’s author on these platforms, in the hope that they’ll publish more good stuff down the road. Sometimes they do, but you’ll typically wait a long time.
  • And then you have bigger tech-oriented sites, like Ars Technica, The Verge, or Input, which indeed can offer quality content, long-form features, extended commentary and (gasp) even good examples of tech journalism. But given the sheer amount of content they output daily, I end up missing a lot of stuff.

After this long excursion, at this point it’s hardly surprising that, for the first time in years, 2021 mostly went by without finding anyone to add to my RSS feeds. The sole exception arrived last-minute, in late December, and it’s

  • Chris Hannah — Chris is the developer of Text Case, a text transformation app available for iOS and Mac OS. As someone who deals with text all the time, I’ve been using it on both platforms since its first release. It’s a good app I warmly recommend. Check its website and its App Store description to understand if it may suit your needs. On the Mac I now use both Text Case and Text Buddy by Tyler Hall, and it’s like having text manipulation superpowers.
     

    But I digress. Chris’s blog is exactly what I look for in a good tech blog: a mixture of technical content, personal commentary, informative articles, software suggestions, more introspective posts. It is updated frequently enough, well written, and it really shows that it’s a product of someone who cares. I discovered Chris’s software before discovering Chris the writer. When I saw him mentioned a few times in Mike Rockwell’s blog Initial Charge (another recommended source you should follow), it took me a moment before I connected the dots and realised that he was the same Chris Hannah who developed an app I’d been happily using for a while!

YouTube channels

As finding interesting blogs becomes harder, I seem to be finding interesting YouTube channels every week. Say what you want about the intricacies and the whims of YouTube’s algorithm, but as a viewer its effectiveness never ceases to amaze me. Pretty much like Spotify’s algorithm for music discovery.

During the course of 2021 I’ve subscribed to many new channels, and there are many others I keep an eye on without committing too much because they still don’t feel consistent, quality-wise, to deserve a subscription. 

I must say, most of my discoveries are channels with a relatively low (or even very low) subscribers’ count. But quantity (of subscribers) doesn’t necessarily correlate with quality of content, as you’ll see if you decide to take a look at these channels.

Since I’ve been verbose enough, I’ll try to be brief in my descriptions and remarks. Of course, channels are listed in no particular order.

Photography

  • Gear Head — Mostly reviews of camera lenses, but also cameras and accessories. I really like the host: honest, playful, an all-round nice Canadian guy. Videos are short and essential.
  • Eduardo Pavez Goye — Eduardo is a great street film photographer. In his videos he talks about cameras, lenses and film, but also books. I like his camera reviews a lot because they always include a photowalk and great sample shots. I like his honesty and humility.
  • GxAce — Mostly camera reviews, but in an unconventional format and more similar to essays. I love the Blade Runner sci-fi æsthetic: in how the videos are edited, in the choice of soundtrack, and even in the host’s studio setup. Visit his channel and you’ll see what I mean.
  • Shutter Slaps and Snappiness — My recent passion for 2000s-era digicams lead me to encounter these two channels, which are all about low-budget photography and both convey the message that unless you are a pro photographer, there’s no need to resort to expensive gear to get decent-to-great results.
  • Azriel Knight — Another nice, knowledgeable Canadian. Azriel’s channel focuses almost exclusively on film photography, gear, techniques, reviews, and history.
  • Brian’s Photo Show — Brian Grossman is a collector and film photography aficionado. Very knowledgeable, especially when it comes to Nikon gear, his videos are informative, useful, to-the-point, never too long, and I’d say he would make a good photography teacher. He has written an ebook, Nikon Film Cameras: Which one is right for you?, available on Amazon for a little more than $3. I purchased it, am reading it, and I recommend it to all those who want to try film photography but don’t know where to begin when it comes to gear.
  • Vintage Optiks — Lovely little channel focused on reviews of vintage camera lenses. I love the vintage look and feel of the videos themselves, which are usually in two parts: a brief historical overview of a lens, and a gallery of sample photos taken by the host himself to showcase the lens’ capabilities.
  • Ira Crummey — An older Canadian fellow with a passion for photography. I really love his down-to-earth approach and the healthy dose of common sense he injects in his discussions on various photography-related topics.

Gaming

No notable additions this time. I’m very satisfied with the people I started following 2–3 years ago.

Cooking

  • J. Kenji López-Alt — Since the pandemic hit, and especially during the initial periods of hard lockdown, I found myself watching more and more cooking videos on YouTube. Kenji López-Alt is perhaps my favourite cook. His style is unique and I love that most of his videos are shot at home, in his kitchen, as he prepares a dish in real time. While cooking, he imparts a wealthy amount of useful culinary information, tips and tricks, all in a very casual, laid-back fashion that makes me like him a lot.

Comedy/Entertainment

  • Alasdair Beckett-King — Very British humour. If you love British humour, you will love Alasdair.
  • Joel Haver — Joel is a furnace of ideas. His videos (pardon, short films) are quirky, unpredictable, even when you think you know where he’s going. Sometimes he makes you laugh hard, sometimes he makes you stop and think. He’s one of the good guys.
  • Caitlin Reilly — She uploads one-minute skits where she often impersonates recurring characters taken from everyday life. She’s exceptional at catching the tiniest details and traits of the personality of the character she’s doing. The characters themselves aren’t particularly likeable (the annoying aspiring actress, the WASP mom, the wellness influencer, various types of ‘L.A. woman’, etc.) but what makes you smile is just how accurately Caitlin portrays them.
  • Michael Spicer — British humour again. Check his amazing series The Room Next Door, where he plays “a frustrated adviser who is communicating live via an earpiece with a figure speaking in public. The videos cut between the exasperated Spicer and real footage of the public figure at a speaking engagement.” (Thanks, Wikipedia) But my absolute favourite video of his is That Scene in a Christopher Nolan Film When You Give Up Trying to Follow the Story

Other

  • Thomas Flight — Thomas writes and shoots really insightful video essays on cinema.

Transgender creators

I don’t like to use labels when it comes to people. I don’t like to specify attributes like race, gender, sexual inclinations because for me people are people, no matter where they come from. If I’m specifying here that these creators are trans people is only because a lot of their content focuses on trans issues and is really informative if you are an open-minded person who wants to understand their experience and point of view on societal matters. I’m currently subscribed to ContraPoints (Natalie Wynn), Mia Mulder, and Philosophy Tube (Abigail Thorn). These are all smart, witty creators who favour the long-form video essay format, and whom I recommend without reserve. 

Podcasts

In 2019 I unsubscribed from all the podcasts I was following, and I haven’t looked back. I know and respect many people who use podcasts as their main medium for expression. My moving away from podcasts is simply a pragmatic decision — I just don’t have the time for everything. I still listen to the odd episode, especially if it comes recommended by people I trust. You can find a more articulate observation on podcasts in my People and resources added to my reading list in 2019.

Useful/fun Web tools

These are websites/web applications I’ve bookmarked and use when the need arises. You have to keep in mind that single-purpose sites like these may stop working or being maintained without warning. At the time of writing, they all work.

  • Parcels — Global package tracking — my go-to site for tracking packages. Fast, precise, reliable. It’s also available as an iOS/Android app.
  • World Time Buddy — From the website: World Time Buddy (WTB) is a convenient world clock, a time zone converter, and an online meeting scheduler. My favourite tool for time zone conversion and time calculations remains Time and Date, but I also love WTB’s simple, immediate interface.
  • Whitespace characters to copy and paste — A useful place that lets you copy and paste Unicode whitespace characters (zero-width space, em space, en space, figure space, braille blank, etc.). What are whitespace characters and why would you use them? Visit the website for more information.
  • The previous tool is just one of many Unicode tools available at QWERTY.DEV. Check the whole website for more goodies.

My RSS management

This is the part that hasn’t never really changed these past years. Here’s a brief rundown of the apps I’m using on my devices.

  • On my Intel Macs running Mac OS 10.13 High Sierra: Reeder and ReadKit.
  • On my 13-inch retina MacBook Pro running Mac OS 11 Big Sur: NetNewsWire.
  • On my PowerPC Macs: older versions of NetNewsWire.
  • On my iPad 8: Unread, Reeder, NetNewsWire for iOS, and ReadKit.
  • On my iPhone 8, iPhone 5, iPad 3: Unread.
  • On older iOS devices: Older versions of Reeder, and an older version of Byline.
  • On my first-generation iPad: an older version of Newsify, Slow Feeds (which is now called Web Subscriber), and the Feedly app itself.
  • On my ThinkPad T400 and ThinkPad X240 (with Windows 8.1 Pro and Windows 10 respectively): Nextgen Reader.
  • On my ThinkPad X61T with Windows 7, and my ThinkPad 240X running Windows 2000: FeedDemon 4.5. Discontinued in 2013, it still works well.
  • On my Windows Phone 8.1/Windows 10 Mobile smartphones: Nextgen Reader and FeedLab.
  • On my webOS devices (Palm Prē 2, HP TouchPad): FeedSpider. A really great app.
  • On my Android phone (Xiaomi Mi A2): the official Feedly app.

Addendum: ‘Read later’ services

Eleven years ago I talked about the ways I was dealing with ‘bookmark bankruptcy’, and one of the methods I had devised was to avoid as much as possible the Read It Later routine:

You see, come to think of it, the main factor that led to my bookmark bankruptcy is the ‘Read It Later’ routine: a lot of stuff I’ve bookmarked over the years was filed away for the purpose of reading it later. Let’s save this bit, it might come handy, it might be useful. What really happened is that 90% of the time I’ve never gone back to that bookmarked stuff. It’s been the same as if I filed it in a ‘Read It Never’ folder.

So, what have I been progressively doing? Reading things now.

In that article I was also mentioning how, unlike many other tech geeks at the time, I wasn’t really using Instapaper, relying instead on other services or strategies to accumulate reading materials (which then led to my ‘bookmark bankruptcy’).

I’ve mostly stuck with my ‘Read It Now’ approach over the years; but in recent times, due to an aggressive increase of work, life stuff that gets in the way, and so forth, I found myself in need to save a lot of reading material to peruse later. In an ironic turn of events, I found Instapaper to be the cleanest, most versatile solution. It’s the service that still works on the widest range of devices in my possession — from the first-gen iPad and third-gen iPod touch, to my Kindles, Android phones and Windows Phone devices — and I really like its tastefully minimalistic design that puts content readability first. So yes, here I am, recommending Instapaper 14 years after its creation.

Past articles

In reverse chronological order:

I hope this series and my observations can be useful to you. Also, keep in mind that some links in these past articles may now be broken. And as always, if you think I’m missing out on some good tech writing or other kind of resource you believe might be of interest to me, let me know via email or Twitter. Thanks for reading!