Layers of exhaustion

Tech Life

This summer has been particularly hard on me. I don’t handle heat and humidity very well, and July and August have been devastating in this regard where I live. Like I wrote in my previous article about a month ago, what little energy I could save was mainly devoted to work. But I had to take a break from that too, so I enjoyed some holiday time in August. I went to Madrid and Toledo, where the temperatures were even higher than in Valencia, often reaching 40–41 degrees Celsius, but at least there was little humidity. Dry heat is much more tolerable for me. So at least I had enough energies to take long walks, snap photos, and enjoy being a tourist with my wife.

In this world, today so ever-obsessed with technology and productivity, when you complain of physical exhaustion some people will inevitably think you’re kind of exaggerating; almost as if it were some lame, unimaginative excuse to justify your general poor performance. But the exhaustion caused by a very hot and suffocatingly humid climate can be something alarmingly draining. (If you have lived all your life in a country that has this kind of climate by default, all year round, it’s clearly a different story, as you will be accustomed to it and you’ll probably be able to function better in it). Worse, it often leads to mental exhaustion as well. Unless you find some form of protection against the heat and humidity (ventilation, air conditioning), your nights will likely be restless, with intermittent sleep; and we all know by now how important long hours of uninterrupted sleep are for our mental health and balance. Sadly, a lot of my days these past two months have been spent in a generally listless stupor, the sleep disruption of the night being deeply felt during the day, in a state resembling jet lag or mild drunkenness. 

For a creative person as myself, this is the stuff of nightmares. This is the worst kind of creative block: it has very little to do with what you’re trying to create — it’s a force majeure type of block stopping you in your tracks no matter what you were trying to do. Sure, you know it’s not your fault, but that doesn’t take anything away from the same resulting feeling of utter frustration and anger boiling inside of you. And you can’t even act this frustration out because you’re too fucking exhausted to do so. How ironic.

There is also another depressing realisation sprinkled on top: that while you’re suffering this kind of climate-induced physical and mental exhaustion, you’re wasting a lot of your time. And this is not the productivity-obsessed mindset speaking. It’s not like thinking, I’m wasting all this time I could spend working or doing more soul-crushing grind. More simply, it’s thinking, I’m wasting all this time I could spend… truly living and having fun and being happy. When you’re in your 20s or 30s, leaving a bunch of weeks behind where you couldn’t do almost anything can surely be annoying. But when you’re older and you’re starting to enter that phase in your life where you realise time is a truly scarily finite resource and you should do the best you can to savour every moment, all the time you lose to exhaustion feels like a criminal waste and a horrible punishment at the same time.
 


 
Every time I go quieter on this site and on social media, I routinely receive little messages from concerned parties asking me— well, some of them at least start by asking how I’m doing. Others are more interested in knowing why I haven’t shared my opinion on the Hot Tech Topic Of The Day.

I have been able to keep up with the main tech news this summer, and honestly, that’s the other layer of exhaustion I’ve been experiencing. You see, I gladly analyse and criticise things in tech when there are interesting enough things to analyse and criticise. But tech news have felt so utterly samey for a while now. Rumours about the hardware Apple will introduce in September and October. Some new proposed law that’s pissing off some tech company and all their fanpeople. Hackers doing more hacking. Some new apps — the flow of cool innovative apps is now sadly reduced to a trickle — which force subscription on you as the sole method of sustaining them. A new folding phone comes out, same as the old folding phone. And is the iPad capable of replacing a Mac? (Not again.) And where is the iPad headed? (Not again!) Is spatial computing The Future??? Blah blah blah.

Technology today is in the boring part of the curve. The part where the curve is almost flat. The exhaustion part. There’s the occasional spark, but the industry is at its most iterative at the moment, generally speaking. So I find increasingly hard to be excited about something in tech. The gaming world might be a small exception, but you really have to look for gems in a landscape that, here too, feels mostly iterative: hardware-wise, you get spec bumps that improve how games look and perform. Creatively, and when it comes to triple‑A titles, sometimes it feels just like Hollywood — a landscape dominated by franchises, sequels, and, uh, stuff designed to make you waste money.

Changing subject, another reason I’ve been quieter on social media is because the situation couldn’t be more fragmented. I’m currently more active on Mastodon, where a fair amount of mutual friends and followers from my Twitter/X network of people have been landing since Elon Musk started actively destroying Twitter. But on that shipwreck of a platform there are still a lot of people I care about and want to interact with. I’ve found this fracture to be very detrimental to the way I engage with social media on a daily basis. As I wrote on Mastodon, when Twitter was the platform everyone was on, it brought a positive flow in my day-to-day. It was quicker and easier to check on people, keep up with what they shared, interact. Now it’s more like, Oh, let’s have a quick look over there, see how everyone’s doing. Everything is more sporadic and inertial. Attention is also a finite resource, and the more you disrupt and fragment it, the less you see of the overall picture. 

To circle back to the original subject, exhaustion, and conclude, at this point you might be wondering about coping mechanisms. The disarming truth is that I’ve handled this exhaustion poorly. When you can’t sleep well at night, and feel sleepy and tired during the day, when you can’t concentrate and feel utterly useless, you really have very little energy left to muster any kind of meaningful reaction. I felt mostly resigned and finding a tiny tiny comfort in thinking that “This too shall pass”, but the general anxiety coming from watching time melt away, drowned and drenched in days that felt almost more routine‑y than when I’m knee-deep in work, was really overpowering.

As for tech exhaustion… it’s ultimately just a phase — which is lasting longer than in previous periods of time when innovation felt like an unstoppable force. In photography and music, there seems to be a trend where people are appreciating more and more a return to more ‘analogue’ habits, mindsets, and æsthetics. I’ve been doing the same even before it was cool, because I basically never stopped listening and buying vinyl records, CDs, and MiniDiscs. And I never really stopped engaging in film photography with 40–50-year-old equipment. With writing, I’m trying to go back to using pen & paper even more than before, as I found many many times that this really improves my creative process. 

The return to more analogue and tactile ways of enjoyment and creation isn’t posturing for me, at all. Generally speaking, technology today wants to envelop us in immateriality. The more we are reduced to data, to numbers, to digital profiles, to code, the more we can be controlled and influenced. Material objects, and habits that can extract us from that sea of digital immateriality as frequently as possible, may be our most precious anchors against all this depersonalisation — which interestingly enough also appears at the intersection between technology and exhaustion.

Helvetica 12

Handpicked

I’m late to the tech news party. The weather here in Valencia has been literal hell for the past month. Combine that with bad, short sleep nights and an aching right upper arm, and you’ll understand just how poorly focused and barely functioning I have been lately. I’ve had enough energies to work and keep up with the news, but not to react to them promptly.

So, Microsoft is switching from Calibri to Aptos as their default font for Office documents. From their announcement blog post (curiously published on Medium):

For 15 years, our beloved Calibri was Microsoft’s default font and crown keeper of office communications, but as you know, our relationship has come to a natural end. We changed. The technology we use every day has changed. And so, our search of the perfect font for higher resolution screens began. The font needed to have sharpness, uniformity, and be great for display type. It was exciting at times, but also intimidating. How do you replace Calibri? How do you find that one true font that can take its place as the rightful default?

As we shared before, Microsoft commissioned five new fonts: Bierstadt, Grandview, Seaford, Skeena, and Tenorite. It was our hope that one of them would be our next default font for Microsoft 365. All of them were added to the drop-down font picker. From there, as you got a chance to use them, we listened to your impassioned feedback and chose the one that resonated most which was Bierstadt. But as there was a change of guard so too the name. Bierstadt is now known as Aptos. 

I got acquainted with Calibri when I started using Windows more frequently from 2016 onwards, both for work-related reasons, and because an old hardware interest — vintage ThinkPads — coincidentally rekindled around the same time. I’ve found Calibri to be a good ‘work font’ — meaning I wouldn’t use it in a book design project, or for some other project involving distinctive typography. But it is a font that works well on screen and it’s easy enough on the eye when reading documents and at smaller font sizes.

I’ve examined the five candidates Microsoft commissioned in search for a Calibri replacement and I found them all decent for the purpose, with the strong exception of Tenorite, which doesn’t seem a good fit for the job. Remember, the purpose here is to provide a default document font that is a good workhorse for display type and text-oriented applications. It doesn’t have to be a fancy font for artistic typographic projects. It has to be pleasant, neutral, possibly readable at all sizes (but especially smaller sizes, say 14 points and below), and as Microsoft’s Si Daniels writes in the afore-linked post, have sharpness, uniformity, and be great for display type.

If I had to choose my personal favourite among those candidates, I would have opted for Seaford. Aptos’s character shapes have a roundness which I think works a bit against the font’s legibility when you read big chunks of text. Seaford’s character shapes have more movement and flow, and feel more airy when you read longer paragraphs. They hook your eye more as it parses the text, if you get my drift. But Aptos isn’t a bad final choice by any means.

I learnt about this font change via this post by John Gruber, and while I understood his critique, I don’t entirely agree with it, and especially his overall tone rubbed me up the wrong way. Remarks like, Companies that have taste do not conduct design via surveys or, But if Microsoft feels the need to chase fleeting fashion rather than timeless style, Aptos is the trendiest of the bunch are the typical jabs thrown at Microsoft I still sometimes hear from long-time Mac users who have been holding a grudge since the 1990s. Today’s Microsoft isn’t a tasteless company when it comes to hardware design. And you know what? They have been making interesting progress with regard to software design as well. It certainly feels Microsoft hasn’t rested on their laurels — or even regressed in certain areas — as Apple has with Mac OS’s UI. 

But I’m digressing. Where I disagree most with Gruber is when he writes:

I don’t know why Microsoft states as fact that Calibri somehow needed to be replaced as their default font just because it’s 15 years old. A good default font should stand the test of time for decades, if not a literal lifetime. 

And in the related footnote 3:

Apple’s default font (as seen today in apps like Pages, Numbers, and TextEdit, and in bygone times in apps like MacWrite and SimpleText) has been nearly unchanged since 1991 or so, switching only from Helvetica to its superior expanded sibling Helvetica Neue. Prior to Helvetica, the default font was Geneva, Susan Kare’s pixel font homage to Helvetica. No one is going to make a movie about Aptos. 

A good default font should stand the test of time for decades, if not a literal lifetime. — Yes, generally speaking this is true. But we are talking about computer fonts designed mainly for display work. What worked well on computer displays from 20 or 30 years ago may not work as well on current displays, especially considering just how much their technology has evolved over the past three decades. What once was the entire screen of a Macintosh computer, it’s now as big as a postage stamp on the much bigger, much denser displays we use today. I don’t think Microsoft is “chasing fleeting fashion rather than timeless style”. They have realised that Calibri, while still being a nice font for its intended purpose, may not be the optimal choice for current displays. For me, it makes sense that, as technology evolves, certain elements that go with it have to evolve as well.

Having elegant, tasteful fonts in a computer system is certainly a good thing, but there’s a strong element of pragmatism here that shouldn’t be overlooked. These Office default fonts have to be ‘work fonts’. They have to keep working well in documents (especially on screen) as display technology evolves. Like system fonts. The system font of the original Macintosh was Chicago, which lasted until Mac OS 7.6. It was a great font that was very utilitarian and quite legible in the era of low-resolution displays and aliased fonts. But it definitely would not work in today’s Macs and on current displays. 

After Chicago, Mac OS’s system font became Charcoal in Mac OS 8 and 9 (Charcoal’s design was essentially a refresh of Chicago and worked better on the Mac displays of the mid- to late 1990s). With Mac OS X came Lucida Grande — still my favourite — which lasted a long time, from Mac OS Developer Preview 3 to Mac OS X 10.9 Mavericks included (about 13 years). Then we had an odd year, with Mac OS X 10.10 and Helvetica Neue as system font, to finally change with the Apple-designed San Francisco, appearing in Mac OS X 10.11 El Capitan.

With that sore exception of Helvetica Neue, notice how all the changes in Mac OS’s system fonts have been necessary steps to maintain good legibility and accessibility as computer displays have evolved. And while as a personal preference I think Lucida Grande would still look great on current Macs, San Francisco is perfect on retina displays. When it comes to system fonts, Apple hasn’t “chased fleeting fashion rather than timeless style”, it has simply adapted as technology changed. It’s essentially the same thing Microsoft is doing with the transition from Calibri to Aptos.

Apple’s default font (as seen today in apps like Pages, Numbers, and TextEdit, and in bygone times in apps like MacWrite and SimpleText) has been nearly unchanged since 1991 or so, switching only from Helvetica to its superior expanded sibling Helvetica Neue. Prior to Helvetica, the default font was Geneva, Susan Kare’s pixel font homage to Helvetica. — Gruber here boasts Apple’s choices as being smart and superior compared to Microsoft’s. But while I agree that Geneva is a font that has aged incredibly well and is still very good and very legible at 12 points in TextEdit — unpopular opinion warning — I seriously question Apple’s judgement in sticking with Helvetica and Helvetica Neue as default font in TextEdit and the iWork apps for so long. 

I always found Helvetica to be a good typeface at 16–18 points and above, and definitely more in print than on screen. I guess that Helvetica worked as system font in iOS 6 and earlier because it was used in bold style in many parts of the system; and the portable nature of iOS devices means you typically kept them closer to your eyes than a laptop or desktop computer display, and that really helps with a font’s legibility.

But Helvetica at 12 points, which obstinately remains TextEdit and other Apple apps’ default font after all these years, is not a good choice at all for reading and writing text on current displays. Even with the crispness of retina displays, it’s just too small and has poor flow — the tight spacing between characters in Helvetica leads to what I non-professionally call ‘type clumps’, letter groupings that are a bit more difficult to parse when reading text at small sizes because there’s simply too little space between them. At 8, 9, 10, 11, 12 points, Geneva is still a better font than Helvetica. Open TextEdit on your Mac and see for yourself. 

Helvetica clearly didn’t work as system font when Apple introduced it in Yosemite, and the fact it only lasted one year is quite telling. (I was vigorously critic of Helvetica Neue as system font at the time). That’s why I find very curious that Apple keeps shoving Helvetica in our faces as default document font after all this time. 

No one is going to make a movie about Aptos. — What a stupid quip. Helvetica is a historically important typeface that has been used and abused for a very long time. Aptos is a computer font that’s been essentially designed for a specific purpose. It’s like comparing a classic car from Ferrari, Mercedes or Jaguar to a Chinese economy electric car.

It’s increasingly hard to be critical in tech

Tech Life

A couple of weeks ago I published two articles about Apple Vision Pro, the AR/VR headset Apple presented at WWDC23 at the beginning of June. In those articles I expressed and explained my general scepticism towards the product, but mostly towards the vision behind it, which I find — at least currently — lacking and unconvincing.

That’s not the first time I’ve criticised Apple, far from it, and therefore it’s not the first time I have had to deal with the subsequent backlash via email and private messages. I can deal with disagreements. I don’t expect every one of my readers (usual or new) to agree with me all the time. When the person who took the time to write me expresses their disagreement in a cogent, articulate manner, I’m very eager to listen. I’m not infallible and I might have missed some huge things in my analyses. It happens, and I can change my mind and opinions on something. If you write me to insult me or to say dumb things at me, you’re wasting your time, you’re showing me your colours, and the impact of what you say is less than zero.

But the negative emails and messages I’ve received after speaking my mind about Vision Pro are worth mentioning. Not because they’re particularly intelligent or articulate (most aren’t, I’m sorry to report), but because they’re emblematic of the way certain tech discourse is degrading nowadays.

I have used Apple products since the late 1980s. Back then, Apple wasn’t a giant, but an underdog, and I’ve experienced some of the worst moments in Apple’s history, when the company was actually doomed. Being a Mac user back then, when the platform was truly niche in a world surrounded by Windows and IBM PC-compatible hardware, was an interesting experience for sure. It created a strong community culture, because every time there was debate, we were always on the defensive. It was often frustrating, because back then the Mac was a demonstrably better platform, but convincing people to adopt it over the path of least resistance (Windows and the PC) was hard.

This, I think, created the basis of a ‘defence culture’ when it comes to Apple. The ‘other side’ called us zealots, drew religious parallelisms, called us a ‘cult’, and so forth. And sure, there were Mac users who really displayed a nasty, prejudiced, and even combative attitude towards the ‘PC Windows guys’, but for the most part (at least in my experience) Mac User Groups were occasions for like-minded people to meet and help one another, sharing tips and experiences, pointing people to certain software applications that might fit their needs and that they were unaware of. And the banter with Windows users was generally non-toxic (again, in my experience). And while I myself have been a so-called ‘Apple evangelist’ for a few years in the 1990s, my approach in trying to make the Mac platform more known and appreciated wasn’t blunt or confrontational. I always tried to demonstrate how certain tasks could be carried out more efficiently with a Mac, and how so many myths about incompatibilities between the Mac and the PC were indeed myths. But if someone was not convinced or simply could not afford to switch their entire business to the Mac (especially in the 1990s, where there was great uncertainty about the future of Apple as a company), I didn’t think less of them; I didn’t look down on them; and I certainly didn’t storm out of their offices insulting them for using Windows and PCs.

But that defence culture I mentioned before — it persisted over the years and grew stronger, layer after layer. And today we can see it at work every time there’s any kind of criticism or scepticism towards Apple or any of their products. A lot of die-hard Apple fans today display a level of close-mindedness and zealotry that sometimes is downright concerning. I’ve had interactions with some fans who literally represent the dictionary definition of fanatic (“a person filled with excessive and single-minded zeal, especially for an extreme religious or political cause”). People who will defend Apple no matter what, even when certain Apple practices can be consumer-hostile; even when certain design decisions (in hardware and software) are demonstrably misguided. People who consider whatever Apple makes to be the best product, the right product. People who essentially consider Apple a sort of infallible entity even when faced with obvious Apple screw-ups like bending iPhones or atrocious laptop keyboard design. They act like those religious fundamentalists who justify the evil in this world by telling you that their God operates in mysterious ways we mere mortals cannot comprehend, and that it’s all part of the plan.

This fanaticism and the toxicity it brings, this impoverishment of intelligent discourse in tech (in general, but especially when Apple is concerned) is extremely tiring and unproductive. Back to certain feedback I received about my articles on Vision Pro, let’s observe a couple of examples.

The first trend in some of the responses is people who are offended because they think that, in criticising Vision Pro, I want to put myself in a holier-than-thou position. One wrote me: It’s like telling me I’m a moron for loving Vision Pro and for thinking AR is the future. In this case, I wrote back: If this is your sole takeaway from my articles, then yes, you’re kind of a moron.

Now, wisecracking remarks apart, it’s fascinating to me how these people are projecting my criticism towards a product and transforming it into a criticism towards their personal choices and towards them as people. It’s as if they’re worried that, by criticising a product they love, you (and others who criticise it) directly hurt the enjoyment they get out of it, or even contribute to its future failure or disappearance. I hope you realise how this kind of reaction strongly reminds of children’s behaviour.

I always tend to be specific and explicit in my analyses. If I had wanted to criticise or mock those who unconditionally love Vision Pro and the idea behind it, I would have clearly done so. My doubts about Vision Pro are mine and mine only. The fact that this thing, and the ‘vision’ behind it, has yet to convince me is something entirely subjective. But at least I have tried to analyse and express why I find it lacking and unconvincing. Instead, all the negative reactions to my criticism have been simplistic, dogmatic, aggressive, black-or-white stances.

And we come to the second trend in such responses, exemplified by what another guy wrote me: How can you be so sure Vision Pro’s gonna be a flop? Note, I never wrote or implied that Vision Pro is going to be a flop. But I appreciate the doubting attitude and the search for an honest exchange of views. The problem is his next sentence: Vision Pro will definitely be a success like the iPhone. You see what the problem is here, right? I am not allowed to be ‘so sure’ about something (I’m not, by the way), but this guy, oh he is certain Vision Pro will be a success. It feels indeed like arguing with a member of a cult. There is no further elaboration past the dogmatic stance. You’re interacting with someone who’s covering their ears and going la-la-la while you’re trying to have a discussion.

Tech discourse today is progressively going down the drain, and for many reasons. Here are a few I have noticed, in no particular order of importance:

  1. Many tech pundits aren’t candid or candid enough in their observations because they don’t want to lose access with big tech companies. They tread carefully. While I understand this to an extent, on the other hand it’s not helpful or conducive to a healthy debate. Prominent tech pundits are read and followed by many people, and whether they like it or not, they’re influencers. And if a company — especially Apple — introduces questionable changes in its hardware or software, such issues have to be surfaced and criticised. Instead, it’s not infrequent that I read opinion pieces where the pundit of the day basically makes excuses for the company. When some aspects of a product aren’t particularly strong, the pundit will often observe that the company knows what they’re doing, and that they’ll straighten things out eventually.
  2. Some tech pundits also tend to avoid making certain critiques that sound too stark and countercurrent because they don’t want to look like fools when they later find themselves on the wrong side of history. So, instead of openly calling bullshit on certain things, they prefer a more concessive approach. “I’m not much of a fan of this new feature, change, etc., but it’s no big deal and I can adapt”, “We have to remember that this is just beta software / a first-generation product, and surely it’ll get better with time”, and so forth. So, when design atrocities like the notch on the iPhone or on MacBooks become non-issues because the public largely doesn’t care (and even if customers cared the only option for them would be to not purchase the product — and many people just cave when faced with this all-or-nothing proposition), they can say I told you it wasn’t a big deal. Hey, good job pundit, here’s the medal you wanted so badly. I’ll get back to this point later.
  3. As Josh Calvetti quite aptly put it in a Mastodon reply, people assume opinions are inherently an attack on their preferences, and thus them. This reflects an even bigger problem — the inability to engage in critical thinking, which starts by taking the time to read and understand what’s in front of you before broadcasting your knee-jerk reaction. I’m not a sociologist, I don’t know if this problem is connected with the fact that today the way people consume content and the way their attention is constantly fragmented leads them to favour shorter and simpler stuff that is easy to digest and therefore easy to react to in a similarly superficial way, but I’ve been noticing an increasing avoidance of deeper discussions or deeper conversations. Long-form pieces are a bore — hence the infamous TL;DR (Too Long; Didn’t Read) acronym — so people seem to always want the Cliff’s Notes version. There can’t be meaningful debate when one part doesn’t even want to actually listen to the other. Put simply, it’s tribalism.

Back to point 2 above, and back to Vision Pro specifically, another type of feedback I received about my criticism of the headset is from people who sort of want to defuse the whole discussion by saying essentially that any criticism towards Vision Pro is moot. Why? They cite past Apple products that were initially criticised for this or that reason, and say that such products became huge successes anyway, so the pattern is bound to repeat once again for Vision Pro. Remember the reactions and the criticism when the first Mac was introduced? Remember what journalists and the competition said about the first iPod? Remember those fools who criticised the iPhone for not having a physical keyboard? — they say — Haha, where are those people now?

This is a shallow and childish stance. It’s like starting to watch a superhero movie, then quickly skipping to the end and declaring See? The good guys won anyway, eventually. Yeah, they did. But what about the characters’ development? What about the choices they made? What about their flaws? A hero can win in the end, but their character’s flaws remain. A product can be a huge success eventually, or even relatively quickly, but that doesn’t mean it’s flawless. 

Again, I’ve owned Apple products since the late 1980s, and I had used Apple products even before that. I read negative articles about the first Mac, the first portable Mac, the first RISC Mac, the iMac G3 (which was the first Mac after Steve Jobs returned to Apple in 1997), the first iPod, the first iPhone, the first iPad, the first Apple Watch… Some criticism was indeed superficial, uninformed, misguided and even downright trollish. But some critics also made valid points. The fact that those Apple products became successful later doesn’t make such points less valid. 

Criticism isn’t a zero-sum game. It’s not a matter of winning and losing. A successful product may be successful despite having some design flaws. Its success may make some of such flaws less relevant, but it doesn’t make them disappear. And pointing out those flaws doesn’t make someone ‘wrong’. And pointing out those flaws doesn’t mean someone ‘doesn’t get technology’. 

People also often react to criticism as if the critic were just posturing and taking a contrarian stance simply for the sake of sounding different than the mainstream choir of opinions. And while it’s true that there are quite the contrarians out there who share their hot takes betting on the chance that a product might actually fail, to then gloat and bask in their I‑told-you-so attitude, there are also people — like yours truly — who prefer to share their doubts and criticism towards what they have before their eyes right now, and aren’t even concerned whether the product will be a success or not. 

Example 1: When the iPhone 6 and 6 Plus were announced, I criticised them for being too big. I thought their size would make them more difficult to handle, and the interface more awkward for one-hand use. Those iPhones were a huge success commercially, and initiated the unstoppable trend of big iPhones that continues to this day. And big iPhones are still a success, but that doesn’t invalidate my initial criticism directed at the iPhone 6 and especially at the 6 Plus. The iPhone 14 Pro and Pro Max are still difficult to handle, and their interface remains awkward for one-hand use. You can barely take a photo using just one hand with these beasts. 

Example 2: The notch, both on iPhones and especially MacBooks, is a terrible design element and a terrible design decision (as I pointed out here and here). No one denies the great success both notched phones and laptops have had, but that doesn’t automatically make their notch a good design element or decision. The Dynamic Island is an ingenious workaround for sure, but I’d vastly prefer to see and interact with a display devoid of interfering elements.

And another thing: criticism — as far as I’m concerned, and especially when writing about Apple stuff — is never intended to be an attack against what you like, or your preferences, or you as a person. Usually the subject of my criticism is specified right there in the article I’m writing, without subterfuge or intellectual dishonesty. When I wrote those aforementioned pieces criticising the notch in MacBooks, I remember getting some feedback like this: Your piece sort of makes me feel judged by deciding to purchase a MacBook with a notch, almost as if I were told that I have bad taste when it comes to design. I can understand that someone might feel like this, but in cases like this, if you stop and think about it, it’s clear that the sole target of my criticism is Apple. It’s their design decision. It’s they who force their design choices on customers in a take-it-or-leave-it fashion. 

In a recent conversation with a friend, he asked me tongue-in-cheek, Aren’t you tired of being a tech critic? And I jokingly replied that It’s a dirty job, but someone has to do it. On a more serious note, it’s not that I love to always look for something to criticise and I still do enjoy technology and tech gadgets. I’m very happy with my new M2 Pro Mac mini, and just the other day I’ve finally upgraded my Sony WH-1000MX3 noise-cancelling headphones by getting the WH-1000MX5 — and I’m really satisfied with them: they’re a noticeable improvement over the MX3 with regard to noise-cancelling technology and sound quality.

However, what I’m noticing nowadays more and more frequently is just how uncritically accepting so many people are when it comes to technology and tech products/services. I personally feel it’s a dangerous attitude that leads to technology and big tech companies controlling our lives, where the opposite should be true (that’s why I’m generally in favour of legislation regulating what tech companies are allowed to do). And before we get to yet another misunderstanding: no, I’m not judging you and your love for all kind of tech gadgets. But if your position is to tell me I should just ‘enjoy life’ and approach these things in the same uncritical way as you do, then I’m afraid we’ll have to agree to disagree.

First impressions of my new Mac setup

Tech Life

On 21 June I finally updated my main Mac workstation. That ‘finally’ is mostly work-related. My Intel 2017 21.5‑inch iMac still running Mac OS X 10.13 High Sierra remains a very capable workhorse, a Mac I still enjoy using, and a Mac that — up to a couple of months ago — still allowed me to do 100% of the things I needed to do. Now that percentage is more like 95%, but that 5% is important. In recent times, in order to carry out certain translation/localisation work, I needed to run Mac apps requiring Mac OS Ventura, and none of my Macs was supported by Ventura (apart from the iMac, which I didn’t want to update, to preserve compatibility with other apps and games).

So here we are.

The setup

 

The new Mac is a Mac mini with an M2 Pro chip, in the standard configuration Apple provides on their site, i.e. with a 10-core CPU, a 16-core GPU, 16 GB of RAM, and a 512 GB SSD. Unlike other Macs, whose base configuration always feels a bit lacking, this was actually perfectly adequate for my needs. I briefly considered a built-to-order option with either 32 GB of RAM or 1 TB of storage, but for such modest upgrades Apple wants too much money. With the €230 I saved for not choosing a 1 TB internal SSD, I can easily buy a good 2 TB external NVMe SSD.

Choosing a stock configuration also made me save time. I purchased the Mac mini in the early afternoon, and shortly after it was available for pickup at the local Apple Store.

The display is an LG 28-inch DualUp Monitor with Ergo Stand and USB Type‑C. As you can see, it’s a portrait display with an aspect ratio of 16:18. If you want to know more, The Verge published a good review last year. I’ll add a few remarks later.

The keyboard is a Razer Blackwidow V3 Mini Hyperspeed, with Razer’s yellow switches, which are linear and silent. I’ve had a remarkable experience with the Razer Blackwidow Elite (a full-size, wired model featuring Razer’s green switches, which are clicky and similar in feel to the classic Cherry MX Blue switches), and when my wife needed a more compact, wireless keyboard, I found the Blackwidow V3 Mini Hyperspeed for her. As soon as she let me try it, I knew I wanted one for myself.

The mouse is a Razer Basilisk V3 X Hyperspeed. When I was looking for a mouse for my Legion 7i gaming laptop, I found this at a local department store at a good discounted price. I very much enjoyed its ergonomics and the overall experience, so I got another one for my Mac mini setup.

Assorted remarks

1.

One feature I really like in both Razer products is that they have multiple connectivity. Both mouse and keyboard have Bluetooth and a Wireless 2.4 GHz connection. Both come with a USB‑A dongle, but you can use just one dongle to connect both devices to the computer via Wireless(*). The keyboard also comes with a USB‑C cable to connect it to the computer when you need to charge the internal battery.

(*) After checking the Razer website, I don’t think this is going to be possible if you’re using a Mac. The software that enables this functionality appears to be Windows-only.

2.

Since I’m not writing a review for a tech website or magazine, I haven’t conducted any meaningful tests to assess the Mac mini’s performance. But in normal use, you can instantly feel it’s a quiet beast. Everything is instant, everything is effortless. The Mac mini remains cool no matter what I throw at it. I was already accustomed to fast boot times ever since I updated all my Macs to solid-state drives, but the Mac mini managed to surprise me all the same. It cold boots in probably about 15 seconds, and restarts are even faster. Restarting is so fast I basically don’t even see the Apple logo. In the time my iMac performs a complete logout, I could probably restart the mini twice. When you upgrade often, these performance leaps are less noticeable, but coming from a quad-core i5 Intel Mac, the leap to a 10-core Apple Silicon M2 Pro is exhilarating. Apple hardware is as impressive as Apple software is disappointing.

3.

What about Mac OS Ventura? I haven’t dug deep so far, but on the surface it’s… tolerable. I am especially glad Stage Manager is off by default. System Settings is cause of continued frustration, however, and every time I open it, it’s like visiting your favourite supermarket or shopping mall and finding out they have rearranged everything, and not very logically either. In the previous System Preferences app, I may have used the Search function two or three times in fifteen years. In System Settings it’s a constant trip to the Search field. When I initially complained about this unnecessary reshuffling of preference panes that is System Settings, so many people wrote me saying they were glad Apple reorganised it because they “never found anything at a glance” in the old System Preferences app, something I frankly find hard to believe. System Preferences was not perfect, but many panes were grouped together more logically. I know Apple insists on this homogenisation between iOS, iPadOS, and Mac OS’s UI (which, again, isn’t really necessary because people today aren’t tech illiterate like they were in the 1980s), but the fundamental problem with this is that, well, Mac OS is not iOS and a Mac is not a phone or a tablet.

4.

This new Mac mini will mostly be used for work, but I installed Steam anyway just to see how dire the situation was for games, compatibility-wise. I have a total of 84 games in my library. 44 have the ? symbol next to them, meaning they won’t work (they still require a 32-bit compatible machine). Of the remaining 40, 26 are Windows-only titles. I’m left with 14 games that *should* work fine under Apple Silicon. And that’s why I got a gaming laptop a few months ago…

5.

Back to the display. The reason I chose it over more predictable candidates of the 4K/5K widescreen variety is that I wanted something more in line with my work, and since I work a lot with text and documents, a portrait display was the obvious choice. With the LG DualUp, it’s like having two 21.5‑inch displays stacked on top of each other. Which means that when I visit a website or open a PDF, now I can see double the contents I see on my iMac.

Other features I like about the LG DualUp. First, it comes with a generous amount of ports. Second, it has a built-in KVM switch, meaning you can connect two computers to the display and control them both with one mouse and keyboard. Quoting the aforementioned Verge review:

The DualUp has two HDMI 2.0 ports, one DisplayPort v1.4 port, a USB‑C port with video and 90W of passthrough power, a headphone jack (to use in place of its passable but not fantastic built-in speakers), and two USB‑A 3.0 downstream ports for accessories. Additionally, the DualUp has a built-in KVM switch, allowing one keyboard and mouse to control two computers connected to the monitor via USB‑C and DisplayPort (with the included USB upstream cable tethered to the computer connected via DisplayPort). After installing the Dual Controller software and configuring my work MacBook Pro and a Dell laptop to connect via IP address, going between the two inputs in picture-by-picture mode was essentially seamless. Mousing over to the dividing line switches the computer that I was controlling. There’s also a keyboard shortcut that can swap the source that you’re controlling. You can transfer up to 10 files (no greater than 2GB) between sources at one time in this mode as well.

I would have preferred trying out the display in person before purchasing it, but no local shop had it available, so I had to trust a few reviews on the Web and YouTube. One minor concern I had was the resolution. Coming from a smaller but retina 4K display that provides amazing text sharpness and legibility, I wondered how the LG — with its default resolution of 2560×2880 —would fare. It turns out that it’s quite fine anyway. The display is bright and, sure, if I get very close to it, I can see the pixels and what’s displayed doesn’t have the same sharpness of my iMac’s retina display. But I managed to adjust the display to just the right spot where reading/writing is very pleasant.

And I even had to scale the resolution down a notch. At its native resolution, UI elements like the menu bar, and icons and text within Finder windows, were just too small to be comfortable. So I switched to 2048×2304 and I also went to System Settings > Accessibility > Display and selected Menu bar size: Large, so that the end result size-wise was more or less similar to what I was seeing on my iMac.

Yet another feature of this display worth mentioning is its Ergo stand. It’s easy to install, it’s very robust, and it’s impressively flexible. Quoting again the Verge review:

  • It can be pulled forward or pushed back a total of 210mm.
  • It can be swiveled nearly 360 degrees to the left or right.
  • It can be lowered by 35mm to bring it closer to your desk.
  • It allows for 90 degrees of counterclockwise rotation.
  • It can be tilted up or down by 25 degrees.

The monitor arm’s flexibility allows for more adjustments than many aftermarket monitor arms. So, having it included with the DualUp helps to justify its high sticker price.

Speaking of price, I got the display for €599, which I believe is about €100 less its original price. I think it’s good value for what it offers.

6.

Back to the keyboard. To anticipate possible enquiries, yes, Razer products aren’t particularly Mac-friendly in general. The keyboard layout is for Windows PCs, and so is 99% of Razer software. How’s the compatibility with a Mac? I’d say it’s 97–98% compatible.

  • You can’t install the latest version of Razer’s Synapse software to have fine-grained control over the RGB lighting effects, but there’s an open source application for Mac, called Razer macOS that is a good-enough alternative. And the keyboard has some built-in shortcuts to quickly switch through various lighting effects and colours.
  • Despite having some modifier keys in different locations compared to a native Mac keyboard, they are correctly recognised by the OS. So, while on a Mac keyboard you have the sequence Fn — Control — Alt/Option — Command keys to the left of the Space bar, and on this keyboard you have Control — Windows — Alt keys, by pressing them you get exactly their corresponding function (obviously the Windows key acts as Command key). I have no real issues going from these keyboards to Mac keyboards and back. My muscle memory is not as rudimentary as I thought, heh.
  • The only issue I had, layout-wise, was that pressing the ‘<’ key to the right of the left Shift returned a completely different character (‘º’). This was the only mismatch between the keyboard and Mac OS’s Spanish ISO layout. Since I use ‘<’ and ‘>’ very often, and ‘º’ and ‘ª’ almost never, I immediately went on the hunt for an app to remap such key. I remembered Karabiner, but it turned out to be too complicated to achieve what I wanted, and the whole package felt a bit overkill. I found a much simpler, more elegant solution: Ukelele. The app is not super-intuitive (but thankfully it comes with a very useful manual), but after learning the basics I was able to simply create a copy of the Spanish keyboard layout, drag and drop the ‘<’ and ‘>’ symbols on the key that wasn’t correctly recognised, and save the modified keyboard layout in a .bundle file. Double-clicking on the file opened a System utility called Keyboard Installer, which installed the layout in (user)/Library/Keyboard Layouts. I then restarted the Mac, went to System Settings > Keyboard > Input Sources > Edit, and in the pane that appears, after pressing [+] on the bottom left to add a new input source, the new layout was available under the Others category at the bottom of the languages list.

As I said, these are really non-issues for me, and are vastly outweighed by the main upside: Razer keyboards are good-quality mechanical keyboards. And they represent a good ready-to-use solution for those who, like me, are into mechanical keyboards but not to a nerdy extreme (meaning you don’t really want to build custom keyboards by sourcing every single component needed for the job). And this particular key mismatch problem seems to be limited to this keyboard (or maybe they changed something in how Mac OS Ventura recognises third-party keyboards, I don’t know). The older Blackwidow Elite connected to my iMac is fully recognised by High Sierra, including the dedicated media keys and the volume wheel.

7.

Overall, after a week, I’m very satisfied with this new setup. It didn’t cost me a fortune (less than a similarly-specced 14-inch MacBook Pro) and I feel I’ve got a good bang for the buck, so to speak. This setup is also rather compact and saves space in my otherwise cramped desk. And this M2 Pro Mac mini is probably one of the most balanced Mac Apple has produced in years, when it comes to capabilities and features. It is a very good middle ground between a consumer and pro computer; it has a useful array of ports; and it’s powerful enough for my needs to last me a good while. Certainly until Apple decides to remove that goddamn notch from all of their laptops.

Apple Vision Pro — Further considerations

Tech Life

This serves as an addendum to my previous piece. It takes into account some feedback I received, includes things I forgot to mention previously, and other odds and ends.

The ‘First-generation’ excuse is starting to seriously get on my nerves

In my previous article I wrote about how Apple’s constant mantra when they introduce something — We can’t wait to see what you’ll do with it! — annoys me because it actually feels like a cop-out on Apple’s part. It signals lack of ideas, and lack of a truly thought-out plan for how to take advantage of the product’s potential. It also shows… how can I put it? Lack of proactivity? Show me a wider range of use cases, but most importantly tell me why this product should matter to me — what seems to be the problem you have identified and how this product was created to address it. 

But even more annoying is the response from many tech enthusiasts, that this is a first-generation product, that you have to imagine it three iterations later, five iterations later… This is an awful excuse that further normalises this idiotic status quo in tech, where everything is in a constant ‘beta state’. When you’re at your next job interview, try telling the interviewer (clearly not impressed by your résumé) that they shouldn’t look at your qualifications today, that this is just the 1.0 version of you, that they should imagine what you’ll become in the company three years from now, five years from now. Good luck with that.

I understand how iterations work in hardware. As I perfectly understand that “Apple has already the next two iterations of the Vision Pro on their project table internally”, but that’s not really the point. Apple excels at hardware manufacturing, but ever since Jobs passed away, Apple’s excellence in also delivering a vision, a plan, a clear purpose for their products hasn’t been so great. So, I can accept that a product may not be perfect in its first-generation state. But I’m not equally tolerant when it comes to its fundamental idea and purpose. When there’s an excellent idea behind a product, when you can feel the eureka moment during its first presentation, you tend to be more forgiving if it’s a bit rough around the edges hardware-wise, because that kind of refinement is a bit easier to execute than having to find new ideas and additional purposes down the road. And Vision Pro is astounding technology with a meh fundamental concept and plan behind it. As Jon Prosser aptly observed in his video, It is Apple’s responsibility to tell us why and how this matters. On this front, Vision Pro is as unconvincing as an Apple TV and as unconvincing as an iPad as the perfect substitute for a traditional computer.

A missed opportunity

Speaking of purposes for the Vision Pro — and this is something I had in my notes for my previous article but eventually forgot to add — I was surprised Apple didn’t mention one obvious use case and a great opportunity to demonstrate Vision Pro’s potential utility: computing for people with disabilities. Vision Pro could have tremendous assistive capabilities for people with physical impairments. Eye-tracking and minimal hand gestures is the perfect interface/interaction for those with reduced mobility and coordination who usually struggle with traditional devices like computers, tablets, phones. Adding this aspect to the keynote presentation would have had a stronger impact and would have made the Vision Pro feel more human than this dystopian appendage I see every time I browse Apple’s marketing materials.

It’s a device for pros — is it really, though?

Among the responses I’ve received after publishing my previous piece on Vision Pro, a few people reached out to ‘reassure’ me regarding my doubts on how Vision Pro fits in the daily routine. Their feedback can be summarised as follows: Don’t worry about people using this device for hours on end and getting lost in the Matrix — This is a device for pros, aimed at specific uses for limited time periods. The starting price, for one, should be a dead giveaway.

Yeah, no. I’m not convinced. In many promotional videos and images, you don’t see Vision Pro in use by professionals doing critical work. You see it in use by regular people either doing lightweight work-related stuff, or just for personal entertainment. Everything is made to look and feel very casual. The purported use cases seem to put Vision Pro very much in a consumer space… but the price is premium. This is ‘Pro’ like an iPad Pro, if you know what I mean.

From Apple’s general message and the examples in their marketing, users seem to be encouraged to spend extended periods of time inside Vision Pro. How can this be ‘the future of computing’ if you spend just an hour or two each day in it, right?

Incidentally, that’s another missed opportunity: Apple could have presented Vision Pro as a truly pro device, unconditionally embracing the niche segment of AR/VR headsets, and showcase a series of specific, technical, professional use cases where Vision Pro could be employed and become the better alternative to, say, Microsoft’s HoloLens. Clear examples that demonstrate a clear vision — that you’re working on making something specific way better than it currently is; way better than all the solutions provided by your competitors. Instead we have a generic, vague proposition, where the main takeaway seems to be, Vision Pro is yet another environment where you can do the same stuff you’ve been doing on your computer, tablet, phone; but it’s an even cooler environment this time!

This other AR/VR headset can do basically the same things and costs a fraction of the Vision Pro is not the point” is not the point

Then we have the usual Apple fans, the starry-eyed “Only Apple can do things like this” crowd. Who get annoyed at those who say, I have this other AR/VR headset, and it can do essentially the same things Vision Pro does. Yes, maybe a bit worse, but it also costs 15% the price of Apple’s headset. And they reply something like, That’s not the point! Look at the Mac, look at the iPod, look at the iPhone, look at the iPad, at the Watch… All products that did most of the same stuff other products in their respective categories already did, but Apple’s innovation was in making a better experience.

I can agree to an extent, but in the case of AR and VR, Apple had a unique opportunity to present an innovative fundamental concept rather than a somewhat fresh-looking approach to what has already been tried. The AR/VR space is interesting and peculiar because on the one hand there’s a decades-long literature about it, with so many concepts, ideas, prototypes to study and understand what worked and what didn’t work. On the other hand, if we look at other headsets currently on the market and the actual use cases that have had some success among their users, what we see are comparatively limited scopes and applications. My educated guess is that, as Quinn Nelson pointed out in his video essay, AR/VR devices require intentionality on the user’s part. They really aren’t ‘casual’ devices like tablets, smartphones, smart home appliances, etc. You can’t use them to quickly check on stuff. You can’t use them to compose an urgent email response. And even in the case of a FaceTime call, especially if it’s not planned and it’s just a spur-of-the-moment thing, you don’t scramble to take your headset out, calibrate and wear it just for that call. You grab your phone. Or you’re already in front of your laptop. (This is also why I don’t buy the argument that with Vision Pro you can definitely get rid of all your external displays.) 

And all this could be a valid starting point to assess how to implement a more refined core idea. Apple’s message could have been, We have studied the idea of how to move inside a mixed-reality space for years, and we think that what has been tried so far has failed for these and those reasons. We think we can offer a much better, more useful perspective on the matter.

What I saw at the WWDC23 keynote was the above but only from a mere technological, hardware design angle. And once again with this Apple, the result is a truly groundbreaking engineering feat, but not a truly groundbreaking concept. Maybe I’m wrong, and maybe everyone will soon want to lose themselves and literally be surrounded by the same operating system windows and apps they’ve been losing themselves so far on their computers, tablets, and phones, and ‘spatial computing’ will be a thing. I don’t know. For me, that is the least appealing aspect of an AR experience. I want to be immersed in fun activities, not in work. We are all busy and immersed in work today already, even without AR/VR headsets. Do we really want more of that?