WWDC 2013: OS X Mavericks and iOS 7

Software

OS X Mavericks

In the past few weeks it was reported that the iOS 7 engineering team was borrowing engineers from the Mac OS X team to have the product ready for the impending WWDC deadline. The first impression I had while Federighi was talking about the new features in the next version of OS X was: it shows. When I got to watching the iOS 7 segment of the keynote, another impression set in: iOS 7 screams ‘new’ in every corner, while OS X Mavericks simply whispers ‘tried and tested’. This might sound a bit unfair an assessment, but apart from the new core technologies under the bonnet, little of what I saw in the OS X Mavericks demos felt like material deserving of a major release of an operating system. In the past, new little features like Finder tabs and tags were the kind of things that would have been introduced in a minor release.

OS X Mavericks breaks the traditional ‘mighty feline’ naming scheme. It was bound to happen, sooner or later: the number of mighty felines is somewhat limited. But the shift to ‘California places of interest’ leaves me a bit puzzled. Given Apple’s international image and reach, I thought they would choose a naming scheme with a more international or universal flair, instead of picking names of places that are probably unknown outside the US (or even outside California — I’m curious to hear what the name ‘Mavericks’ suggests to a New Yorker or South Dakotan, for example). The alternatives coming to mind are plenty: names of cities, of famous artists (I don’t know you, I kind of like names such as OS X Picasso or OS X Matisse), or renowned scientists, etc. With the ‘California places’ choice, it’s like writing a tag line such as “OS X 10.9: the all-new American operating system for desktop computers”.

I was also a bit deceived by the new OS X logo. Being very similar to the new iOS 7 logo, I was almost expecting a partial redesign of the graphical user interface. Not that I find the OS X GUI boring or dated, but if you think about all the debate as to why it made sense to expect a drastic redesign for iOS now that Jonathan Ive is also supervising the software design group inside Apple, those same reasons apply to OS X. If skeuomorphism was becoming a dead end for iOS, and a visual mismatch between hardware and software in iOS devices, well, you could say the same for OS X and Macs. Perhaps it’s just a matter of priorities (iOS had to come first at this moment) and time (maybe we’ll see a visual design overhaul in OS X 10.10 or OS XI or whatever the name of the next major release will be).

Negativity aside, some of the new features in Mavericks really impressed me. I like the improvements in Safari, and I like the idea behind iCloud Keychain. About the latter: yes, it might ‘kill’ third-party products like 1Password, but I generally prefer that certain features — especially related to security — get to be ultimately developed and introduced in the OS by Apple itself. 

Also impressive were the demos of new advanced technologies like Timer Coalescing, App Nap and Compressed Memory. I like the ‘power efficiency’ direction Apple is taking here also because I think that features like these will have a beneficial impact on previous Mac models and hardware that is now three or four years old. A better memory and power management is a boon to those who still rely on slightly older hardware, and I’m really curious to see how my mid-2009 Core 2 Duo MacBook Pro will behave under OS X Mavericks in this regard.

Paint It White: iOS 7

The first impression

My first reaction when I saw the new iOS 7 interface was It’s a breath of much-needed fresh air. What’s interesting, and ironic, is how the design looks ‘fresher’ while actually being reminiscent of mid-20th century design — or rather, it’s a mixture of certain design rigor of the 1960s and the ‘colourful vibe’ typical of the 1970s. John Gruber, Marco Arment, Matt Gemmell, Frank Chimero and Harry Marks, among others, have already shared their very smart observations about iOS 7, and I especially agree with Matt Gemmell when he writes:

iOS 7 forgoes borders, instead relying on colour to indicate interactivity, and dividers to organise information. Controls are implicit, based on labels or icons, positioning, and having visual ‘energy’ via a theme colour […]. Icons are elemental and presented as outlines, and there seems to be a trend towards omitting headings from screens within a hierarchy.

Legibility and calmness is the order of the day […]. Some people are complaining about the slender default typeface (you can thicken it if you choose, and even boost the point-size globally for apps that support the feature), but Retina Displays ensure that everything is sharp and readable.

Clarity, of course, can’t be added – it must be the result of removal. For iOS 7, the vestigial appendage was faux depth. 

[…]

iOS 7 isn’t flat. There are subtle shadows, lighting effects, gradients, and even new (rather gratuitous and distracting, in my opinion – and thankfully optional) parallax effects. It’s more flat, certainly, but not two-dimensional.

Apple doesn’t design things by having a goal like “let’s make it flat”. That’s a bizarre concept, because flatness in itself doesn’t have a corresponding rationale regarding user experience.

And his remark about the new lightness of iOS 7 is spot-on:

iOS 7 is much, much lighter – in the colour sense, and consequently also in visual weight. Breathable whitespace is everywhere, and is used to unify and homogenise previously disparate interface styles.

The overall impression is of brightness and openness.

Which is exactly the first thing I noticed in the iOS 7 introductory video that opened that particular section of the keynote.

Criticism: rush hour

What I find really appalling are certain reactions of self-appointed designers, and even of designers by trade, who started bashing iOS 7’s interface after simply looking at the screenshots, videos and demos shown at the keynote. The act of creating a mockup and presenting it as a supposedly better alternative has very little value. It’s an external intervention that is made outside of the whole design process of the iOS 7 interface, and it’s something entirely superficial and cosmetic that seems to focus only on the form, leaving the function aside. An operating system interface is not just visuals, and you cannot say that something ‘doesn’t work’ or ‘isn’t right’ just by how it looks. You have to interact with it, you have to see it live on your device, before your eyes.

Take the mockup by Leo Drapeau referenced by Gemmell in his article. While some of the icons redesigned by Drapeau may look better than their iOS 7 counterparts, this kind of proposed redesign as a whole is equivalent to seeing the trees and not the forest. The Apple design group might have failed to create that single perfect tree, but the forest is a remarkable result. Look at the iOS 7 home screen carefully: there is a much stronger underlying homogeneity in its icons. The bonds that tie them to one another are more apparent. The iOS 7 icons all reflect a certain identity, a certain style; they all come from the same place, and it shows. Drapeau’s Camera, Settings and Stocks icons all retain a faux depth and 3D hints which are still suggestive of an iOS 6 mindset. 

In other words, it’s easy to retouch someone else’s finished work. Much harder to think and design it from the ground up. An exercise for all these “Why Wasn’t I Consulted” designers is: imagine you have to design the whole user interface of iOS 8, and the final result must be as deep a departure as iOS 7 is towards iOS 6. Let’s see what you come up with.

There is a remark in Generosity of Perspective, the article on iOS 7 by Frank Chimero, with which I agree in full:

It’s worth remembering that Ive took over Human Interface only 7 months ago, and they redesigned the whole phone in that time. Straight up: seven months is a ridiculous deadline.

Part of being a good designer is having a hatred for inconsistencies, so I take the interface’s unevenness to mean a hurried timeline, rather than an unawareness of the inconsistencies.

I’m not saying that criticising the new direction in visual design of iOS 7 is wrong and a futile, fruitless activity. I just think that, at this stage, it’s simply premature. There are a lot of things I found myself liking of the new interface, and certain details that fail to convince me, but my perspective may very well change once I install iOS 7 when it’s an out-of-beta product, available for everyone to download. 

Meanwhile I’ll point out just how silly certain nerds are in their criticisms: previously you could hear them say that iOS should have been more like Android, especially as regards to notifications, lock screen, and the like. Now they accuse Apple of having copied Android in the implementation of the new Notification Centre, in how the lock screen looks, etc. And remember all those who complained about the lack in iOS of a panel with the most-used toggles (for WiFi, Bluetooth, brightness, and so on)? Well, now many are criticising the new Control Centre panel because “it’s too crowded”. And how about those who were bored and disgusted by iOS 6’s skeuomorphic visual details? Well, now they say that iOS 7 is “too flat” and “too colourful”, that it “has gone too far in the other direction”.

My ‘beta’ take on iOS 7

As I briefly mentioned earlier, I’m surprised by how much I like of the new interface. The reason I’m saying this is because I’m usually not a fan of the so-called ‘flat design’ and unlike others, I never really minded a bit of skeuomorphism here and there, and I always found Apple’s skeuomorphism more innocuous and playful than something actually detrimental to usability. When rumours about a stark change of direction in iOS 7’s visual design started circulating, and knowing Ive’s hardware design æsthehic, I honestly feared iOS 7 would end up looking frigid and austere, utilitarian and ultra-minimalist, doing away with any playfulness characteristic of Jobs and Forstall’s taste. 

I’m glad I was wrong. iOS 7 to me looks elegant and whimsical at the same time. It is perhaps the first iteration of iOS for which I’d use the term ‘stylish’ but in a positive way. iOS 7 displays a very distinct sense of style. It has a kind of personality previous versions of the OS lacked. As Gemmell aptly states, it’s an enormous improvement, and a typically opinionated move.

I won’t make the same error of many design-oriented critics, so I won’t discuss details like the new icons or transparencies. Firstly because it’s ultimately a matter of personal taste (there are a lot of app icons out there, both first-party and third-party, which I simply can’t stand, yet I tolerate them because they belong to apps I find very useful); secondly because, as I already said, I think it’s pointless to debate whether a design element such as an icon or a button or a slider ‘works’ or not without actually interacting with the OS. (It’s also pointless because at this stage there’s no guarantee those elements will stay exactly the same until iOS 7 comes out this autumn.)

What I can say from what I’ve seen (screenshots and videos) is that iOS 7’s interface — even at this early stage — conveys a level of consistency and homogeneity unknown to previous iOS versions. And despite taking direct inspiration from Android, Windows Phone 8, and webOS in certain areas, the overall look of iOS 7 feels unique, and not a patchwork of rip-offs.

My favourite bits, interface-wise: the improved Safari, the Camera app UI, the multitasking view, and the improved Notification Centre. Oh, and finally the Clock app icon is live-updated like the Calendar’s. 

As for the new features… well, there isn’t much ‘new’ in the sense of ‘never seen before’, strictly speaking. There is a lot of rearrangement, improvement and rethinking of what was already there… and that’s excellent, because it is exactly the kind of ‘new’ I was expecting, if you know what I mean. Control Centre is a very welcome addition, and a feature I know I’ll use very often. The improved Notification Centre is something that finally looks integrated in the system and not just bolted on as an afterthought, as it is now. Siri keeps getting better, the voices are more refined and natural, and the interface feels much less cluttered — what people want most from Siri, however, is flexibility and general usefulness, and in this department my impression is that Siri isn’t improving fast enough. AirDrop in iOS is a very welcome addition and makes a lot of sense. As I wrote in my “short wishlist for iOS 7” piece a few days ago:

Communications — Many third-party apps fill iOS’s gaps in this department, even for things that iOS could very well handle itself. For example, I often need to pass photos and images from my iPhone or iPad to one or more of my Macs. To do that, I use a truly nifty app called Scotty. Maybe its UI won’t win any design award, but the app does its job exceptionally well — and quickly. Once the devices are on the same wireless network, you choose the destination, you choose the photos to transfer, and voilà. You can even pass photos from one iOS device to another.

I want this functionality built in iOS. It’s very Apple-like and long overdue, if you think about it. I remember mobile phones in the pre-iPhone era doing something similar simply by connecting via Bluetooth. Apple has put AirDrop in Mac OS X — now it’s time to extend the concept to iOS as well. 

Personal wish granted, then. As for photo management, I still can’t say much from what has been demoed of the new Photos app. I admit I find a bit ludicrous that one could store one or more years’ worth of photos in an iPhone, considering the amount of shots people take with a smartphone today (I take at least a hundred photos in a week, but maybe the images on Apple’s iOS 7 Features page refer to an ideal scenario where all the photos of A year — or years — in review are just the best, the ‘keepers’).

iTunes Radio feels a bit ‘meh’ as I was expecting a service more like Spotify, but again, it’s a matter of personal tastes here, and iTunes Radio simply doesn’t map to my musical habits or listening patterns. I don’t have a penchant for creating collections or grouping different songs in playlists or mixes. But I’m sure it’ll certainly appeal to a lot of people who do have those listening habits.

The App Store app, judging from the images on Apple’s site, looks redesigned according to the new UI guidelines, but doesn’t look much ‘improved’ to me. A much needed improvement, in my book, would be in the searching department. Actually, reverting to how the app behaved before iOS 6 would be enough: when the search returns more than 20 results, the good old ‘list view’ is the best method to skim through the results quickly and efficiently. Swiping and swiping and swiping, one app ‘card’ after the other… not so much.

Activation Lock is a smart little addition. Now, if your iOS device gets stolen and the thief attempts to turn Find My iPhone off or erase the device, he/she will have to enter your Apple ID and password. Another welcome feature.

Apple’s direction

As I commented on Twitter and App.net, this WWDC 2013 keynote has been the best post-Jobs keynote. Apple’s message couldn’t be clearer: we have been hard at work, and faithful to our mission, that is to design and produce the best devices and operating systems — and since that involves taking the time to perfect things along the way, this is exactly what we’ve been doing in the past months. With all the things showcased at the WWDC keynote, Apple has demonstrated that a period of silence, without ‘special event’ announcements or new products introduced, doesn’t necessarily mean stagnancy. Software-wise, the new direction iOS 7 is moving on is thrilling to say the least; and hardware-wise… just take a look at the Mac Pro minisite. Autumn can’t come fast enough for me. 

In this context, that Can’t innovate anymore, my ass! blurted out by Phil Schiller on stage, to me sounds even more powerful and liberating than the message of the Designed by Apple in California video. You know why that remark struck me so much, beyond the joke? Because I feel it’s something Steve Jobs himself would have said if he had been there.

Inconsistencies with the Temperature tool in the new VSCO Cam

Software

The new VSCO Cam photo app is out and it’s really great. I still have to adjust a bit to the new user interface, which is possibly even more minimalist than the old VSCO Cam app’s, but it is nonetheless one of the most responsive photo apps I’ve tried (even on a slightly older device such as my iPhone 4). Not to mention the new default filters, and the bonus VSCO granted to all those who purchased the first VSCO Cam — the possibility of freely importing all the 10 default (“legacy”) filters of the original VSCO Cam into the new version. 

As I was taking some test shots to try the new VSCO Cam and the new filters, I noticed something strange with the Temperature tool. This editing tool has always been one of my favourites, especially with black & white filters, because it can ‘warm’ the photo in a very pleasant way (see this photo I took in March). However, it seems to be behaving differently — and inconsistently — in the new VSCO Cam. I’ll try to explain the issue the best I can.

Let’s consider this photo (sorry for the dull subject):

Door - Old VSCO Cam

This was taken with the original VSCO Cam, and then I applied the black & white ‘02’ filter. In the original VSCO Cam app, if I select the Temperature tool and set it at its maximum value, I get this result:

Door - Old VSCO Cam - Max temperature

Which, to me, is the intended result: the photo gets a warm tint. (It’s not a great photo, but you get the idea.)

Now, here’s where things get weird with the new VSCO Cam. If I take the same shot with the new VSCO Cam, apply the same ‘02’ legacy filter, and then set the Temperature tool at its maximum value, I get this:

Door - New VSCO Cam - Max temperature

Basically, it’s like increasing the image brightness, but no warm tint is applied. This only happens with photos taken with the new version of VSCO Cam. Instead, if I import any photo into the new VSCO Cam and then edit it with the Temperature tool, the tool behaves exactly like in the original VSCO Cam (i.e. the warm tint appears as expected). I believe this to be a little bug, and I intend to forward this post to VSCO Support to see what they make of it.

It would be interesting to see whether this bug affects only older devices. If you have an iPhone 4S or 5, and want to reproduce the process described above to see if it happens to you as well, get in touch with me and let me know. Thanks!

iOS 7: my surprisingly short wishlist

Tech Life

I want to start with a little confession: I actually like iOS interface and appearance as it is. I don’t find it ‘boring’. I don’t feel it has to change visually at all costs to be a better operating system. And I really think all the debate about flat UI versus skeuomorphic UI is an utter waste of electronic ink. Do you think that most non-geek iPhone/iPad users care whether iOS’s icons look flat or tridimensional? From what I see and hear, they seem to be more concerned with other, more practical aspects, like responsiveness and functionality. They want things to work smoothly and consistently. They want a certain degree of predictability in a user interface. They want reliability and solid foundations, so that when new features are added, behaviours don’t change much and the learning curve remains pleasingly gentle. 

This is iOS, and those are important ingredients of its success. Debating drop shadows and button flatness makes for good conversation among designers, nerds, tech bloggers, and the like.

Just a few things

That doesn’t mean there isn’t room for improvements in iOS. My ‘power user’ side pretty much agrees with Federico Viticci’s iOS 7 wishes, but if I have to consider my everyday practical needs and my typical usage patterns, the iOS 7 wishlist gets surprisingly short. There are two main areas in which I’d really like to see new features and/or changes to the status quo: photo management and communications. But first, one little thing that has really annoyed me for a long while now: I demand that iOS 7 get rid once and for all of that silly, awkward and by now outdated method of manual app rearrangement. You know, the “tap and hold until the icons start wiggling then rearrange them by dragging and dropping with your finger” technique. It might be simple enough when you just want to move an app in a different spot within the same screen, but when you have a lot of apps, and you want to move a certain app, say, from screen 5 to screen 2, chances are that things won’t go as smoothly, other apps will shift and move to unwanted spots, and you’ll spend more time than you thought rearranging things in different screens, for an overall frustrating and maddening experience.

Photo management

For how I use my iPhone, photo management on iOS is a mess. Your take on this may vary, but one thing that really annoys me is the futility of creating separate photo folders when the Camera Roll remains an ‘everything bucket’ anyway. If I import images to use as wallpapers, or download them from some website, they go in the Camera Roll. If I take a screenshot, it goes in the Camera Roll. If I shoot a video, it goes in the Camera Roll. And so on and so forth. And I haven’t even activated iCloud Photo Streaming!

iPhone Photos

Then there are apps which automatically generate photo folders to gather all the photos, images and drawings you create with them. In the picture above you can see HipstaPrints (created by Hipstamatic), Instagram and Snapseed (created by the respective apps). There are two or three more down the list that didn’t make the screenshot. These folders would be useful to me if the photos/images therein were removed from the Camera Roll, so that the Camera Roll would become easier to navigate, and ideally I would find there only the snaps taken with the iPhone’s camera. 

The only folders that are actually separated from the Camera Roll in the picture above are Custom Wallpapers and Photo Library, because they are synchronised with their counterparts on my Mac.

For the sake of comparison, here’s a screenshot of my Palm Pre 2’s Photos app:

Palm Pre 2 Photos

Here, things look similar, but they’re actually better, and much closer to how I consider an efficient photo management: Photo roll contains only photos taken with the Pre’s camera. Downloads contains images downloaded from the Web or coming as email attachments. MOLO and palomo are folders generated by two different apps, and Screen captures contains all the screenshots I’ve taken so far. (Not included in the screenshot is Wallpapers, a folder containing webOS’s default wallpapers). Things are neatly organised this way, and it’s actually easier to locate certain photos or images.

What’s more, those folders are preserved when you connect the Pre to the computer as a USB drive. So, if you want to copy a few images to use as wallpapers, you can drop them directly into the Wallpapers folder. Simple as that. If I could do the same with the iPhone, it would be really awesome.

Communications

Many third-party apps fill iOS’s gaps in this department, even for things that iOS could very well handle itself. For example, I often need to pass photos and images from my iPhone or iPad to one or more of my Macs. To do that, I use a truly nifty app called Scotty. Maybe its UI won’t win any design award, but the app does its job exceptionally well — and quickly. Once the devices are on the same wireless network, you choose the destination, you choose the photos to transfer, and voilà. You can even pass photos from one iOS device to another. 

I want this functionality built in iOS. It’s very Apple-like and long overdue, if you think about it. I remember mobile phones in the pre-iPhone era doing something similar simply by connecting via Bluetooth. Apple has put AirDrop in Mac OS X — now it’s time to extend the concept to iOS as well.

Another feature I’d love to see on iOS is Screen Sharing. That would be useful especially on the iPad. Think about Screen Sharing between two Macs: the process is simple and seamless, and when the two machines are on a fast wireless connection, monitoring and controlling one from the other is really smooth. Why can’t I do that with my iPad? Sure, I can do it if I install a third-party VNC app. I did some research in the App Store, time ago, and I found two kinds of VNC apps: 1) Decent to good apps, but rather expensive; 2) Cheap or free apps, but horrible to use, slow, unreliable. 

I strongly feel that such feature should be part of the OS, or at least made available by Apple as a separate app (like AirPort Utility). 

That’s it for me, really. I don’t think I’m asking too much, either. These improvements would certainly be more welcome than a superficial[1] UI overhaul to make it ‘flatter’, more minimal or less skeuomorphic.

 


 

  • 1. I mean superficial in the literal sense of “occurring at or on the surface,” of course.

 

When planned obsolescence gets ridiculous

Software

Instagram and iPhone3G

As I previously explained, I stopped using my Instagram account five months ago and I haven’t uploaded new photos since their Terms of Service changed. However — since my contacts and friends are more important than the stupid bureaucracy of a service — I haven’t deleted the account and I still use Instagram clients to browse and like other people’s snaps. I use Carousel on the Mac, Iris on my iPad, and the official Instagram app on my iPhone 4. 

I also use my old iPhone 3G as an iPod touch, every now and then, and I still have a collection of working apps on it — basically, a lot of them are the same apps I use on the iPhone 4, saved on the iPhone 3G at their last iOS 4.2.1‑compatible version. The majority of these apps still work fine on the iPhone 3G despite the obvious lack of updates, and overall they help make the iPhone 3G feel like a device one can still use with a certain degree of flexibility. 

When you go back interacting with a five-year-old iPhone, you immediately notice you’re holding an older device because of its hardware performance. The iPhone 3G is still quite usable, but it’s slow and a bit sluggish when navigating certain parts of the system. But since I can still check my email, take shots with older versions of Hipstamatic and Camera+, manage Twitter with Twitterrific, use the official Tumblr client, listen to Spotify, read feeds with Reeder, upload photos to Flickr, and so on and so forth, this iPhone 3G doesn’t feel much limited or terribly obsolete(d).

Imagine my surprise, then, when last night I decided to take a look at my friends’ photos on Instagram using the older Instagram client on the iPhone 3G and I received the error message you can see above. The same app which was still working fine not long ago, now doesn’t even let me log in.

Perhaps I’ve missed something and there’s some technical reason behind this. Maybe they changed something in the way the client application retrieves and displays information passed by the Instagram servers. And maybe the older iPhone 3G app is no longer able to fulfil its duties for this reason. But if it’s not the case, then this becomes an example of mindless planned obsolescence. And I tend to believe it’s not a technical reason because on the Palm Pre 2 I still use an Instagram viewer app that’s as old as the Instagram app on the iPhone 3G (possibly even older) and works just fine.

I really don’t get why the older Instagram app has been crippled this way. Where’s the harm in letting it work, at least as a browser? The iPhone 3G is not my main iPhone, and I’ve stopped using Instagram actively, so this doesn’t bother me at a practical level (it does bother me at a logical level, though). But there are people out there who still use older devices, because maybe they don’t need to upgrade to the newer and shinier every 12 months — or they can’t afford it. The iPhone 3G is still a capable device (certainly more than an Android phone or Windows Mobile phone of similar vintage), and crippling apps this way doesn’t make sense to me. You don’t want people to post photos taken with old filters or with filters you have discontinued (like Gotham)? Fine, just prevent the app from uploading photos, but let people still use it as a viewer. Let people at least log in to the service. If Instagram (and Facebook) are interested in numbers, shouldn’t it come to their advantage if they let the client app work even on older devices? The more, the merrier, no?

A brief rant about Flickr’s redesign

Tech Life

What a mess. Really, I don’t even know where to begin. Let’s say that since Flickr launched the new site redesign yesterday, I don’t even want to load my photostream in a browser. This new graphic makeup is bloated, counter-intuitive, unnecessary, and a perfect case for the old recommendation Don’t fix that which is not broken.

The new banner (the area with an image between the two menu bars) is just a waste of space. The Flickr menu bars have grown to an unnecessary large size (wasting some more pixels in the process). Navigation itself is possibly more confusing than before, and what was accomplished with a single row of menu options once, now it’s scattered in four different places: Flickr bar top left corner, Flickr bar top right corner, User bar left, User bar right. When you point to your top right corner avatar, the mouse-over effect revealing the additional options is counter-intuitive. I don’t know you, but I end up clicking it all the time, landing in my Account’s settings page, while I was actually trying to access my Flickr Mail.

Presenting a photo at full size is nice, but now everything else — comments, conversations, and all the accessory information related to the photo — feels choked and drowned down at the bottom of the page, piled there like an afterthought. Perhaps someone thought that a photo sharing service should be all about the photos (this is the message I think the new visual redesign is trying to convey), but if you’ve been a Flickr user for at least one year, you’ll know that Flickr has never been just about the photos. I’ve been on Flickr since October 2005, and what I’ve always loved about it was the great balance between the ‘photo’ sphere and the ‘conversation’ sphere, on a conceptual level, and the great balance between visual design and functionality, on a usability level. Navigating Flickr, using Flickr, had increasingly become a fast, efficient, intuitive and overall pleasant experience. I can’t help but feel that this redesign is a significant step back. 

Perhaps the most annoying change is the disappearance of layout preferences. Flickr never offered much flexibility in layout customisation, but before the redesign I could at least decide how to present my Flickr landing page. I could choose to show only a few photos (big thumbnails), or more photos (small thumbnails), with or without a sidebar with selected sets or collections. This way I could decide to have a specific group of photosets to appear along the last updated photos, so as to direct visitors towards the photosets I deemed most interesting or worth browsing first.

With the new redesign, even that bit of layout customisation freedom is gone, and users are forced to accept that their photos will appear as some sort of ‘photo wall’, and that all photosets are only visible separately by accessing the Sets page. I find this design decision to be rather disrespectful towards the user (or customer, given the large amount of paid accounts). They’re my photos — I would like to have a part, however small, in deciding how to present them.

Overall, past the extreme annoyance of having a lot of interface elements arbitrarily rearranged, much of the new design feels still half-baked to me, rushed, not thought through, like some sort of unfinished beta version. There are pages with a mix of new and old visual elements, there are little bugs here and there, the general navigation is slow (my Flickr landing page takes three times as long to fully load than before)… Speaking of bugs, here’s one I just noticed while writing this piece: if you have added some notes in the lower part of a photo, the new design cuts them:

newFlickr bug

These are simply some initial reactions on my part. Judging by the activity on the Flickr help forums, I’m definitely not alone in my dislike of this redesign, not to mention the new account structure and pricing, which is one of the most confusing I’ve encountered in recent times. 

Again, this new look feels gratuitous and favouring eye candy over actual functionality. It feels like a change for change’s sake, not a change that brings improvements. As a recurring Pro (= paying) member since 2005, I’m really dissatisfied with the imposed changes (knowing Flickr’s attitude in similar past circumstances, in fact, I don’t expect they’re willing to reconsider and revert to the old layout, no matter how many users they manage to annoy) and when my Pro account expires next August, I’m not sure I’ll renew it. Ironically, creating a photoblog in Tumblr now looks like a cleaner, cooler option.